Lilium Salvation is a fork of Lilium Arena for running Dark Salvation by Mangled Eye Studios.
Lilium Salvation is compatible with with Dark Salvation (tested 1.0.6 and 1.0.7). Only the first level has been tested due to steep game difficulty. Dark Salvation is available at itch.io. The 1.0.7 patch for ealier version is available at mangledeye.com/downloads.
Lilium Salvation code commits: compare/upstream...master
The engine support was reimplemented without the original source code and may not be network/demo compatible (though neither seem to work anyway). The source code for the Dark Salvation game, cgame, and ui code is not included as it has not been released; instead the QVMs in the data files are used.
Lilium Salvation is compiled using make
. For details see building ioquake3 and the ioquake3 readme.
The Visual Studio and Xcode project files are not supported.
Lilium Salvation is licensed under the GNU GPLv2 (or at your option, any later version).
- Quake 3 - id Software
- ioquake3 - ioquake3 contributors
- Lilium Salvation - Zack Middleton
Please submit all patches as a GitHub pull request.