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Physics

This is a particle simulation that I am currently working on. This is a newer version that I am trying to make better then my previous attempt at one. With this one I plan on abstracting things more such as the graphics vs the actual logic in the physics.

Some things that I plan on adding into this version in not particular order.. A way to save the state of the system and load it up again A grid system that will provide a much faster simulation at the cost of some realism. A easy way to see the total ammount of energy in the system. A way to test differnt changes and see how they effect the system easier.

If you are interested in running this right now it currently only works in Visual Studio specifically windows only on x64

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Physics library for simulating particles

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