a light-weight repo used to test the feature of the gfx module of cocos-creator.
test_gfx should be put alongside the engine repo:
├── cocos-engine (3.5.0) │ └── native/external (3.5) └── test-gfx (master)
Enter ./engine folder and run the following commands
$ ./util.sh update # build the project.
$ ./util.sh server start # start http server and run test cases in your browser.
You can also run ./util.sh help
to see the help message.
Note: you only need to start the server at the beginning. If you can't start the server, please run
./util.sh server stop
and then./util.sh server start
.
-
Windows
In the root directory, run the following commands
$ cmake -Bbuild # config the project $ cmake --build build # build the project
After configuring the project, you can also open
build/test-gfx.sln
with Visual Studio. -
Android
- In Android Studio, import the project in
./src/android/
. - Build the project.
- In Android Studio, import the project in