fix enabling of item plating / powered cross blueprint #53
Annotations
10 warnings
build:
SOTFEdit.Companion.Shared/Messages/CompanionPosCollectionMessage.cs#L9
Non-nullable property 'Positions' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
SOTFEdit.Companion.Shared/Messages/CompanionAddPoiMessage.cs#L9
Non-nullable property 'Title' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
SOTFEdit.Companion.Shared/Messages/CompanionAddPoiMessage.cs#L12
Non-nullable property 'Description' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
SOTFEdit.Companion.Shared/Messages/CompanionAddPoiMessage.cs#L15
Non-nullable property 'Screenshot' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
ZoomControl/ZoomControl.cs#L73
Non-nullable field '_transformGroup' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build:
ZoomControl/ZoomControl.cs#L73
Non-nullable field '_transformGroup' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build:
SOTFEdit/Model/SaveData/Inventory/PlayerInventoryModel.cs#L13
Non-nullable property 'ItemInstanceManagerData' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
SOTFEdit/Model/SaveData/Inventory/PlayerInventoryDataModel.cs#L11
Non-nullable property 'Data' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
SOTFEdit/Model/SaveData/Inventory/PlayerInventoryDataModel.cs#L33
Non-nullable property 'PlayerInventory' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
SOTFEdit/Model/SaveData/Inventory/ItemInstanceManagerDataModel.cs#L8
Non-nullable property 'ItemBlocks' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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