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Now that we have components and slots, there's a bit more complexity
to how we handle things like canvas selection and rendering. So, this
breaks this logic out into a standalone hook to make things more clear
around what's happening.
Refactor to prep for #487
Related to #467
Now that we have components and slots, there's a bit more complexity
to how we handle things like canvas selection and rendering. So, this
breaks this logic out into a standalone hook to make things more clear
around what's happening.
Refactor to prep for #487
Related to #467
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