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Add recipe for partio
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EstebanDugueperoux2 committed Apr 23, 2024
1 parent d6a480f commit e7d6e4b
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15 changes: 15 additions & 0 deletions recipes/partio/all/conandata.yml
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sources:
"1.17.3":
url: "https://github.com/wdas/partio/archive/refs/tags/v1.17.3.tar.gz"
sha256: "08a571ca75cf133f373415dfd50b7d0e33a0dd1811dfb63409f0ae46652033c1"
# patches:
# # Newer versions at the top
# "1.1.0":
# - patch_file: "patches/0001-fix-cmake.patch"
# patch_description: "correct the order of cmake min and project"
# patch_type: "backport"
# patch_source: "https://github.com/owner/package/pulls/42"
# - patch_file: "patches/0002-fix-linux.patch"
# patch_description: "add missing header to support linux"
# patch_type: "portability"
# patch_source: "https://github.com/owner/package/issues/0"
104 changes: 104 additions & 0 deletions recipes/partio/all/conanfile.py
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from conan import ConanFile
from conan.errors import ConanInvalidConfiguration
from conan.tools.build import check_min_cppstd
from conan.tools.cmake import CMake, CMakeDeps, CMakeToolchain, cmake_layout
from conan.tools.env import VirtualBuildEnv

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from conan.tools.files import apply_conandata_patches, copy, export_conandata_patches, get, replace_in_file, rm, rmdir
from conan.tools.microsoft import check_min_vs, is_msvc, is_msvc_static_runtime

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from conan.tools.scm import Version
import os


required_conan_version = ">=1.53.0"

class PartioConan(ConanFile):
name = "partio"
description = "Library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC."
license = "LicenseRef-LICENSE"
url = "https://github.com/conan-io/conan-center-index"
homepage = "https://github.com/wdas/partio"
topics = ("point-cloud", "particles", "houdini")
settings = "os", "arch", "compiler", "build_type"
options = {
"shared": [True, False],
"fPIC": [True, False],
}
default_options = {
"shared": True,
"fPIC": True,
}

@property
def _min_cppstd(self):
return 14

@property
def _compilers_minimum_version(self):
return {
"apple-clang": "10",
"clang": "7",
"gcc": "7",
"msvc": "191",
"Visual Studio": "15",
}

def export_sources(self):
export_conandata_patches(self)

def config_options(self):
if self.settings.os == "Windows":
del self.options.fPIC

def configure(self):
if self.options.shared:
self.options.rm_safe("fPIC")

def layout(self):
cmake_layout(self, src_folder="src")

def requirements(self):
self.requires("zlib/[>=1.2.11 <2]")
self.requires("freeglut/3.4.0")
self.requires("opengl/system")

def validate(self):
if self.settings.compiler.cppstd:
check_min_cppstd(self, self._min_cppstd)
minimum_version = self._compilers_minimum_version.get(str(self.settings.compiler), False)
if minimum_version and Version(self.settings.compiler.version) < minimum_version:
raise ConanInvalidConfiguration(
f"{self.ref} requires C++{self._min_cppstd}, which your compiler does not support."
)

def source(self):
get(self, **self.conan_data["sources"][self.version], strip_root=True)

def generate(self):
tc = CMakeToolchain(self)
tc.variables["PARTIO_BUILD_SHARED_LIBS"] = self.options.shared
tc.generate()

tc = CMakeDeps(self)
tc.generate()

def _patch_sources(self):
apply_conandata_patches(self)
replace_in_file(self, os.path.join(self.source_folder, "CMakeLists.txt"), "add_subdirectory(src/doc)", "")

def build(self):
self._patch_sources()
cmake = CMake(self)
cmake.configure()
cmake.build()

def package(self):
copy(self, "LICENSE", self.source_folder, os.path.join(self.package_folder, "licenses"))
cmake = CMake(self)
cmake.install()

rmdir(self, os.path.join(self.package_folder, "lib", "python3.12"))
rmdir(self, os.path.join(self.package_folder, "share"))
rm(self, "*.la", os.path.join(self.package_folder, "lib"))
rm(self, "*.pdb", os.path.join(self.package_folder, "lib"))
rm(self, "*.pdb", os.path.join(self.package_folder, "bin"))

9 changes: 9 additions & 0 deletions recipes/partio/all/test_package/CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)

project(test_package LANGUAGES CXX)

find_package(partio REQUIRED CONFIG)

add_executable(${PROJECT_NAME} test_package.cpp)
target_link_libraries(${PROJECT_NAME} PRIVATE partio::partio)
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_14)
25 changes: 25 additions & 0 deletions recipes/partio/all/test_package/conanfile.py
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from conan import ConanFile
from conan.tools.build import can_run
from conan.tools.cmake import cmake_layout, CMake
import os

class TestPartioConan(ConanFile):
settings = "os", "arch", "compiler", "build_type"
generators = "CMakeDeps", "CMakeToolchain", "VirtualRunEnv"
test_type = "explicit"

def requirements(self):
self.requires(self.tested_reference_str)

def layout(self):
cmake_layout(self)

def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()

def test(self):
if can_run(self):
bin_path = os.path.join(self.cpp.build.bindir, "test_package")
self.run(bin_path, env="conanrun")
42 changes: 42 additions & 0 deletions recipes/partio/all/test_package/test_package.cpp
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#include <cstdlib>
#include <Partio.h>
#ifdef PARTIO_WIN32
#define M_PI (3.14159265359893238)
#endif

#include <cmath>

using namespace Partio;
int main(void) {
ParticlesDataMutable* p=create();
ParticleAttribute positionAttr=p->addAttribute("position",VECTOR,3);
ParticleAttribute normalAttr=p->addAttribute("normal",VECTOR,3);
int n=30;
for(int i=0;i<n;i++){
int particle=p->addParticle();
float* pos=p->dataWrite<float>(positionAttr,particle);
float* norm=p->dataWrite<float>(normalAttr,particle);
float theta=i*2*M_PI/(float)n;
pos[2]=cos(theta);
pos[0]=sin(theta);
pos[1]=0;
norm[0]=cos(theta);
norm[2]=-sin(theta);
norm[1]=0;

}
write("circle.00001.bgeo",*p);
write("circle.00001.geo",*p);
write("circle.00001.bin",*p);
write("circle.00001.pdc",*p);
write("circle.00001.pdb",*p);
write("circle.00001.pda",*p);
write("circle.00001.ptc",*p);
write("circle.00001.rib",*p);
write("circle.00001.mc",*p);


p->release();

return EXIT_SUCCESS;
}
3 changes: 3 additions & 0 deletions recipes/partio/config.yml
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versions:
"1.17.3":
folder: all

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