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[ENH] skullstripping fixes and options #571

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merged 3 commits into from
May 16, 2022

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@Remi-Gau Remi-Gau commented May 16, 2022

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codecov bot commented May 16, 2022

Codecov Report

Merging #571 (745d740) into dev (1108b2f) will increase coverage by 0.16%.
The diff coverage is 95.34%.

@@            Coverage Diff             @@
##              dev     #571      +/-   ##
==========================================
+ Coverage   72.51%   72.68%   +0.16%     
==========================================
  Files         183      185       +2     
  Lines        4301     4335      +34     
==========================================
+ Hits         3119     3151      +32     
- Misses       1182     1184       +2     
Flag Coverage Δ
unittests 72.68% <95.34%> (+0.16%) ⬆️

Flags with carried forward coverage won't be shown. Click here to find out more.

Impacted Files Coverage Δ
src/batches/preproc/setBatchSkullStripping.m 80.00% <92.00%> (+4.13%) ⬆️
src/bids/isSkullstripped.m 100.00% <100.00%> (ø)
src/bids/returnNameSkullstripOutput.m 100.00% <100.00%> (ø)
src/defaults/checkOptions.m 92.66% <100.00%> (+0.06%) ⬆️

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@Remi-Gau Remi-Gau merged commit 8753a09 into cpp-lln-lab:dev May 16, 2022
@Remi-Gau Remi-Gau linked an issue May 16, 2022 that may be closed by this pull request
@Remi-Gau Remi-Gau deleted the remi_fix_550 branch May 16, 2022 21:31
@Remi-Gau Remi-Gau added this to the v2.0.0 milestone May 17, 2022
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space entities is not always ordered properly after segmentation
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