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Testing

"If you liked it then you should have put a test on it", Beyonce rule

GUnit

Google.Test/Google.Mock/Cucumber on steroids

  • Improve your productivity with GUnit, a library which extends/simplifies Google.Test/Google.Mock and adds support for Gherkin (Behaviour Driven Development) to it.

    • Why it's based on Google.Test/Google.Mock?
      • (+) Google.Test is widely used (The most popular testing framework according to https://www.jetbrains.com/research/devecosystem-2017/cpp)
      • (+) Google.Test is stable
      • (+) Google.Test is powerful
      • (+) Google.Test comes with Google.Mock
      • (+) Google.Test is well documented
      • (-) Google.Test doesn't have support for - gherkin style - tests
      • (-) Google.Test and Google.Mock have a lot boilerplate macros

Motivation Examples

No more base classes, labels as identifiers and special assertions - GUnit.GTest / GUnit.GTest-Lite

               Google.Test                     |                     GUnit.GTest
-----------------------------------------------+----------------------------------------------------
#include <gtest/gtest.h>                       | #include <GUnit.h>
                                               |
struct CalcTest : testing::Test {              | GTEST("Calc Test") {
 void SetUp() override {                       |   Calc calc{};
   calc = std::make_unique<Calc>();            |
 }                                             |   // SetUp
                                               |
 void TearDown() override { }                  |   SHOULD("return sum of 2 numbers") {
                                               |     EXPECT(5 == calc->add(4, 1));
 std::unique_ptr<Calc> calc;                   |   }
};                                             |
                                               |   SHOULD("throw if division by 0") {
TEST_F(CalcTest, ShouldReturnSumOf2Numbers) {  |     EXPECT_ANY_THROW(calc->div(42, 0));
  EXPECT_EQ(5, calc->add(4, 1));               |   }
}                                              |
                                               |   // TearDown
TEST_F(CalcTest, ShouldThrowIfDivisionBy0) {   | }
  EXPECT_ANY_THROW(calc->div(42, 0));          |
}                                              |

Output

[----------] 2 tests from CalcTest             | [----------] 1 tests from Calc Test
[ RUN      ] CalcTest.ShouldReturnSumOf2Numbers| [ RUN      ] Calc Test
[       OK ] CalcTest.ShouldReturnSumOf2Numbers| [ SHOULD   ] return sum of 2 numbers
[ RUN      ] CalcTest.ShouldThrowIfDivisionBy0 | [ SHOULD   ] throw if division by 0
[       OK ] CalcTest.ShouldThrowIfDivisionBy0 | [       OK ] Calc Test (0 ms)
[----------] 2 tests from CalcTest (1 ms total)| [----------] 1 tests from Example (0 ms total)

No more hand written mocks - GUnit.GMock

struct interface {
  virtual ~interface() = default;
  virtual int get() const = 0;
  virtual void foo(int) = 0;
  virtual void bar(int, const std::string&) = 0;
};
               Google.Test                     |                     GUnit.GMock
-----------------------------------------------+----------------------------------------------------
#include <gmock/gmock.h>                       | #include <GUnit.h>
                                               |
struct mock_interface : interface {            |
  MOCK_CONST_METHOD0(get, int(int));           |
  MOCK_METHOD1(foo, void(int));                |
  MOCK_METHOD2(bar, void(int, const string&)); |
};                                             |
                                               |
int main() {                                   | int main() {
  StrictMock<mock_interface> mock{};           |   StrictGMock<interface> mock{};
  EXPECT_CALL(mock, foo(42));                  |   EXPECT_CALL(mock, (foo)(42));
                                               |
  interface& i = mock;                         |   interface& i = mock.object();
  i.foo(42);                                   |   i.foo(42);
}                                              | }

Simplified creation and injection of SUT (System Under Test) and mocks - GUnit.GMake

class coffee_maker {
 public:
   coffee_maker(iheater&, ipump&, igrinder&);
   ...
};
               Google.Test                     |                     GUnit.GMake
-----------------------------------------------+--------------------------------------------------
 #include <gtest/gtest.h>                      | #include <GUnit.h>
 #include <gmock/gmock.h>                      |
                                               |
 TEST(CalcTest, ShouldMakeCoffee) {            | GTEST("Calc Test") {
   StrictMock<mock_heater> heater{};           |   auto [sut, mocks] =
   StrictMock<mock_pump> pump{};               |     make<coffee_maker, StrictGMock>();
   StrictMock<mock_grinder> grinder{};         |
   coffee_maker sut{heater, pump, grinder};    |   EXPECT_CALL(mocks.mock<iheater>(), (on)());
                                               |   EXPECT_CALL(mocks.mock<ipump>(), (pump)());
   EXPECT_CALL(heater, on());                  |   EXPECT_CALL(mocks.mock<igrinder>(), (grind)());
   EXPECT_CALL(pump, pump());                  |   EXPECT_CALL(mocks.mock<iheater>(), (off)());
   EXPECT_CALL(grinder, grind());              |
   EXPECT_CALL(heater, off());                 |   sut->brew();
                                               | }
   sut->brew();                                |
 }

Support for - Gherkin style - BDD (Behaviour Driven Development) scenarios - GUnit.GSteps

Feature specification

Test/Features/Calc/addition.feature
Feature: Calc Addition
  In order to avoid silly mistakes
  As a math idiot
  I want to be told the sum of two numbers

  Scenario: Add two numbers
    Given I created a calculator with value 0
      And I have entered 20 into the calculator
      And I have entered 30 into the calculator
     When I press add
     Then The result should be 50

Steps Implementation

Test/Features/Calc/Steps/CalcSteps.cpp
#include <GUnit.h>

GSTEPS("Calc*") { // "Calc Addition.Add two numbers"
  auto result = 0;

  Given("I created a calculator with value {n}") = [&](int n) {
    Calculator calc{n};

    Given("I have entered {n} into the calculator") = [&](int n) {
      calc.push(n);
    };

    When("I press add") = [&] {
      result = calc.add();
    };

    Then("The result should be {expected}") = [&](int expected) {
       EXPECT_EQ(expected, result);
    };
  };
}

Usage

SCENARIO="Test/Features/Calc/addition.feature" ./test --gtest_filter="Calc Addition.Add two numbers"

Output

[==========] Running 1 test from 1 test case.
[----------] Global test environment set-up.
[----------] 1 tests from Calc Addition
[ RUN      ] Calc Addition.Add two numbers
[    Given ] I have created a calculator with value 0         # CalcSteps.cpp:10
[    Given ] I have entered 20 into the calculator            # CalcSteps.cpp:12
[    Given ] I have entered 30 into the calculator            # CalcSteps.cpp:14
[     When ] I press add                                      # CalcSteps.cpp:16
[     Then ] the result should be 50 on the screen            # CalcSteps.cpp:19
[----------] Global test environment tear-down
[==========] 1 test from 1 test case ran. (7 ms total)
[  PASSED  ] 1 tests.

Overview

  • GUnit.GTest - Google.Test with strings and more friendly macros
    • Test cases with string as names
    • No more SetUp/TearDown (SHOULD clauses)
    • One (GTEST) macro for all types of tests
    • 100% Compatible with tests using GTest
  • GUnit.GTest-Lite - lightweight, limited, no-macro way of defining simple tests
  • GUnit.GMock - Google.Mock without hand written mocks
    • No more hand written mocks!
    • Support for more than 10 parameters
    • Quicker compilation times
    • Support for unique_ptr without any tricks
    • Support for overloaded operators
    • Support for mocking classes with constructors
    • 100% Compatible with Google Mocks
  • GUnit.GMake - Makes creation of System Under Test (SUT) and Mocks easier
    • No need to instantiate SUT (System Under Test) and mocks
      • Automatic mocks injection
  • GUnit.GSteps - Behaviour Driven Development
    • Support for - Gherkin style - BDD tests
  • GUnit.GAssert - Google.Test assertions without postfixes
    • Simple/consised interface - EXPECT(true); EXPECT(.0 > 2.0); ASSERT(11 != 42), ...
    • No more EXPECT_EQ/EXPECT_GT/...
    • No more confusing error messages depending on expected, given parameters
    • No more bugs due to using the wrong EXPECT for floating point numbers (EXPECT_DOUBLE_EQ) and/or strings
    • No more implicit conversions between types!

Quick Start

Quick Start (CMake)

  • Add to your CMakeLists.txt the following lines:
    include(FetchContent)
    FetchContent_Declare(
    gunit
    GIT_REPOSITORY https://github.com/cpp-testing/GUnit.git
    GIT_TAG        master
    )
    FETCHCONTENT_MAKEAVAILABLE(gunit)
    
  • Write some tests...
  • Compile and Run

When using the installation method as described here you may fully skip this step.

  • gherkin support using CMake
    • gherkin-cpp using add_subdirectory
        # using add_subdirectory from the top-level CMakeLists.txt file:
        add_subdirectory(gunit)
        # src/CMakeLists.txt contains either this:
        add_executable(myprogram)
        target_link_libraries(myprogram gunit)
        ...
        # or you could have also been more explicit, then you would write this:
        target_link_libraries(myprogram gtest gtest_main)
    • gherkin-cpp using a ExternalProject_Add(gunit ...) Note: This sections needs updates, when writing the gherkin-cpp CMake integration I used add_subdirectory:
      • Add include paths
        • -I GUnit_install_dir/include
      • Link with libgherkin-cpp.{a, so} Note: I wasn't able to nest the fmem/gherkin into libghekin-cpp, so two more libs to add: fmem/gherkin!
        • -L gherkin-cpp
        • -L fmem
        • -L gherkin
      • Write some feature tests...
      • Compile and Run!

  • To run GUnit tests/benchmarks
    $mkdir build && cd build && cmake ..
    $make && ctest

Requirements

Tested compilers

User Guide

Acknowledgements