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I was modifying the output directory (i didnt want to output to the default directory), I pressed backspace and it crashed. I did not have any files in the pack yet, this was the only thing I had done on the pack. This has happened multiple times, with and without images in the pack.
Version: 4.10.0
OS: Windows 10 10.0 x86
JRE: 1.8.0_251 Oracle Corporation
GPU: GeForce RTX 3060/PCIe/SSE2
OpenGL vendor: NVIDIA Corporation
OpenGL version: 4.6.0 NVIDIA 461.72
[ExtensionModuleRepositoryService] Cached data was loaded
[ConfigurationController] Incremental fonts are disabled
[VisUI] Warning, using invalid libGDX version for VisUI 1.4.8.
You are using libGDX 1.9.11 but you need 1.9.12. This may cause unexpected problems and runtime exceptions.
[GlobalShortcutHandler] Parsing shortcut file: hotkeys_default.txt
java.lang.IllegalArgumentException: actor cannot be null.
at com.badlogic.gdx.scenes.scene2d.ui.Table.getCell(Table.java:417)
at com.kotcrab.vis.ui.widget.MenuItem.getImageCell(MenuItem.java:352)
at com.kotcrab.vis.ui.widget.file.internal.AbstractSuggestionPopup.createMenuItem(AbstractSuggestionPopup.java:36)
at com.kotcrab.vis.ui.widget.file.internal.DirsSuggestionPopup$1$1.run(DirsSuggestionPopup.java:88)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:157)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:117)
at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.start(ApplicationStarter.java:56)
at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.main(ApplicationStarter.java:35)
The text was updated successfully, but these errors were encountered:
I was modifying the output directory (i didnt want to output to the default directory), I pressed backspace and it crashed. I did not have any files in the pack yet, this was the only thing I had done on the pack. This has happened multiple times, with and without images in the pack.
Version: 4.10.0
OS: Windows 10 10.0 x86
JRE: 1.8.0_251 Oracle Corporation
GPU: GeForce RTX 3060/PCIe/SSE2
OpenGL vendor: NVIDIA Corporation
OpenGL version: 4.6.0 NVIDIA 461.72
[ExtensionModuleRepositoryService] Cached data was loaded
[ConfigurationController] Incremental fonts are disabled
[VisUI] Warning, using invalid libGDX version for VisUI 1.4.8.
You are using libGDX 1.9.11 but you need 1.9.12. This may cause unexpected problems and runtime exceptions.
[GlobalShortcutHandler] Parsing shortcut file: hotkeys_default.txt
java.lang.IllegalArgumentException: actor cannot be null.
at com.badlogic.gdx.scenes.scene2d.ui.Table.getCell(Table.java:417)
at com.kotcrab.vis.ui.widget.MenuItem.getImageCell(MenuItem.java:352)
at com.kotcrab.vis.ui.widget.file.internal.AbstractSuggestionPopup.createMenuItem(AbstractSuggestionPopup.java:36)
at com.kotcrab.vis.ui.widget.file.internal.DirsSuggestionPopup$1$1.run(DirsSuggestionPopup.java:88)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:157)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:117)
at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.start(ApplicationStarter.java:56)
at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.main(ApplicationStarter.java:35)
The text was updated successfully, but these errors were encountered: