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Releases: credomane/FactorioMods_CredoTimeLapseMod

First Factorio 0.16 release

30 Dec 06:07
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Many thanks to @mard for the work updating CTLM to Factorio 0.16 and the Polish translation!

[Factorio 0.13] Fixed error when adding CTLM to an existing save

26 Aug 21:28
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  • Fixed error when adding CTLM to an existing save.

[Factorio 0.13.0+] Fixed script error in v0.0.6 when updating mod.

08 Jul 05:06
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From the deleted 0.0.6 release.

  • Added optional notice message when taking screenshots.
  • Added GUI parameter validation checks.
  • Fixed script error when deleting positions.

[Factorio 0.13.0+] Bug fix and removed showGui.

04 Jul 07:34
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  • Added manual reset commands use hardreset with caution.
  • Fixed possible GUI issues when mods are updated.

[Factorio 0.13.0+] Bug fix and removed showGui.

04 Jul 05:20
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  • Removed showGUI option as it is ignored since Factorio 0.11.
  • Fixed getting player position using the x coordinate for both x and y values.

[Factorio 0.13.0+] Updated for Factorio 0.13.0

27 Jun 23:39
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  • Fixed breaking changes that came with Factorio 0.13.0.
    • defines.lua is now part of base game and no longer needs to be intentionally included.
    • game.get_player() to game.players[]
    • game.daytime was moved to game.surfaces[].daytime

[Factorio 0.12.11+] Bug fixes

21 Jun 04:31
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Pre-release

Fixed issues in indexes causing the wrong position/player to be edited.
Fixed some other misc bugs.
Fixed screenshots dayOnly not working.

[Factorio 0.12.11+] Initial alpha release.

19 Jun 08:09
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v0.0.1

Removed debug logging messages