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Feature: GOG support #42
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It should be possible but I don't own Skyrim on GOG so I have no way to test yet. I'll pick it up when a decent sale rolls around and add support. |
They finally had a sale! I'll start working on this soon. |
Good. Meanwhile I managed to run it by adding/changing below lines in game_controller.py:
I hope it helps. For some unknown reason it was not working until I change app_data path from .../AppData/Local to .../Local Settings/Application Data |
Ammo will now search in the --conf dir for files ending in .json. The filename represents the name of a game, and the contents define the properties. Games defined like this will appear in the game selection menu and should be possible to manage. This is primarily written to get GoG up and running, but I'm currently running into an issue where the GoG version of the game won't load plugins and overwrites Plugins.txt with a default every time I try to launch the game. In any case, see #42 for an example of a game configured like this.
In the latest update, you should now be able to add a json file in whatever dir you plan to use for
That should at least hook ammo up to the paths we care about, but I'm running into probably the same issue you were. My plugins won't load and Plugins.txt keeps getting overwritten by the game whenever I launch it. I tried using the Was plugins not loading the same issue you were having? |
Yes, the issue was plugins not loading. I also did a symlink in AppData dir: Additional note: I'm using Wine instead of Proton and my WINEPREFIX is ~/.wine |
Hi,
any plan on adding Skyrim GOG support?
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