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Releases: cyberstrawberry101/Borealis-Server-Manager

API Server Hotfix

11 Feb 11:05
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API Server Hotfix Pre-release
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This release redirects the API server to Hauteclaire's web host until such a time that development picks up again.

Borealis 0.7.0.0 Alpha

20 Aug 08:23
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Release 0.4.5.0-Alpha

24 May 05:15
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Release 0.4.5.0-Alpha Pre-release
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This release introduces the momentous integration of Steam Guard authentication, as well as several dozen improvements and changes since the last public release of the development alpha.

Release 0.4.5.0-Alpha.zip

Release 0.3.7.0

22 Apr 09:42
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Release 0.3.7.0 Pre-release
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• Borealis loads up about 90% faster now
• You can now edit & save gameserver configuration data
• You can now destroy a gameserver entirely. (Currently only the configuration will be destroyed, game data will need to be manually deleted.)
• We added the ability for Borealis to keep a logfile, saving internal errors or warnings to disk
• Internal code has been extensively optimized and re-written to fall under better coding practices
• Parts of dashboard, deployment, and management panels have more user-feedback, making the experience more fluid and understandable
Release 0.3.7.0.zip

Release 0.3.5.2 Alpha

05 Mar 07:24
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Release 0.3.5.2 Alpha Pre-release
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v0.3.5.2-alpha

Pushed version 0.3.5.2

Release 0.3.5.1 Alpha

26 Feb 17:52
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Release 0.3.5.1 Alpha Pre-release
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In the new release, the internal code referencing the API server has been updated to reflect the newly moved API server. The server no longer resides at http://sfo3.hauteclaire.me:80, instead it now resides on http://phantom-net.duckdns.org:1337. This way I directly host and manage the back-end server. (The reasons include, but are not limited to Mezarith not wanting to be a permanent host operating it, just the developer maintaining it.)

Release 0.3.5.0 Alpha

24 Feb 10:19
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Release 0.3.5.0 Alpha Pre-release
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  • The logic that handles the animations is now a function that can be used over and over, instead of hard-coding every button animation.
  • The layout of the tabs are now categorized and designed in a much more easy-to-add way, to make-way for future feature expansions.
  • The MDI children that are responsible for displaying the management, deployment, control, and dashboard panels are now 100% persistent, so no longer will clicking a new tab destroy the old one! The underlying code that makes this possible is less than ideal, but it gets the job done.
  • The flickering associated with the depreciated process of loading instanced panels is now completely GONE. No more flickering when switching tabs.
  • The performance of switching between tabs is now drastically improved due to Borealis no longer making new instances of each panel.
  • I have added a visibility panel on top of the MDI parent zone during the initial load of Borealis, so if you have a slower computer or just have a lot going on, it will not show you the MDI children until they have all loaded, then the visibility panel becomes invisible so you can start using the program.
  • Fixed the Management panel not showing the proper "Server Property / Value" columns, now, the configuration data associated with your deployed server is properly shown in the table.
  • Experimental area re-added for now for use during the development cycle.
  • Tab animations are significantly more responsive now.
    0.3.5.0-alpha.zip

Release 0.3.0.0 Alpha

22 Feb 08:12
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Release 0.3.0.0 Alpha Pre-release
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This release contains the most recent under-the-hood optimizations and improvements. Deployment still fully works, management does not work, and control only halfway works for certain servers.

This is not designed for a production environment, unless you only want to exclusively
Release 0.3.0.0 Alpha.zip
deploy gameservers at this time.

Borealis Server Manager

08 Feb 21:54
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Total rebrand and internal code cleanup.

Borealis Server Manager

05 Feb 09:43
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Very basic implementation of server deployment, while management and control are yet to be implemented.