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Unity Camera Fader. Tested with defa...
Unity Camera Fader. Tested with default render. Just add CameraFade component to the camera and call CameraFade.In and CameraFade.Out from anywhere using the namespace CameraFading. 1using UnityEngine;
2using System.Collections;
34namespace CameraFading
5{
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Simple pool for Unity. Change Stack ...
Simple pool for Unity. Change Stack to Queue to avoid reuse last used prefab (useful with active despawned GameObjects); 1///
2/// Simple pooling for Unity.
3/// Author: Martin "quill18" Glaude (quill18@quill18.com)
4/// Extended: Simon "Draugor" Wagner (https://www.twitter.com/Draugor_/)
5/// Extended: Daniel Castaño Estrella (daniel.c.estrella@gmail.com)
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