Unlock the future of autonomous navigation with our cutting-edge AI Maze Navigation Agent! Built to impress, this system showcases the power of AI in real-time decision-making and performance optimization.
Experience the brilliance of autonomous pathfinding with our AI Maze Navigation system. Utilizing the advanced gpt-4o-mini model, this project demonstrates unparalleled real-time decision analysis and environmental scanning, all powered by the Vercel AI SDK.
- Runtime: Bun
- Language: TypeScript 5.x
- AI Model: gpt-4o-mini by OpenAI
- AI SDK: Vercel AI SDK with OpenAI Provider
- Development Tools: Biome, Zod for validation
The AI navigates the maze through three sophisticated tools:
-
Scan Tool
- Analyzes the environment
- Identifies current and target positions
- Calculates Manhattan distance to the target
- Lists valid moves and tracks visited positions
- Reports on target acquisition status
-
Move Tool
- Executes movements (UP, DOWN, LEFT, RIGHT) with explicit reasoning
- Includes confidence scoring and alternative considerations
- Predicts outcomes and validates moves against obstacles
-
Submit Tool
- Finalizes the navigation attempt
- Provides a comprehensive path analysis with confidence scoring
- Generates detailed strategy explanations
The AI is guided by a focused prompting structure:
-
Core Directives
- Efficiently navigate from start (P) to target (T)
- Avoid walls and boundaries
- Optimize the path
-
Strategic Guidelines
- Continuous environment scanning
- Evaluate moves based on distance reduction
- Minimize backtracking and make confidence-based decisions
-
Decision Requirements
- Provide explicit reasoning for each move
- Consider alternative paths with confidence assessment
- Predict outcomes accurately
Monitor performance with real-time indicators:
-
Navigation Metrics
- Move count and validity
- Path optimization ratio
- Backtracking frequency
- Exploration efficiency
-
Decision Quality
- Move confidence accuracy
- Prediction vs. actual outcomes
- Depth of alternative considerations
- Quality of decision reasoning
-
Path Analysis
- Optimal path deviation
- Target approach efficiency
- Space coverage
- Movement pattern analysis
Get instant visual insights with:
- Current maze state
- Player position and movement history
- Decision confidence levels
- Performance metrics
- AI reasoning for each move
src/
├── tools.ts # AI interaction tools
├── gameLogic.ts # Core mechanics
├── gameState.ts # State management
├── telemetry.ts # Performance tracking
└── display.ts # Visualization
bun install
echo "OPENAI_API_KEY=your_key_here" > .env
bun run start
MIT