DAKeyboardControl
allows you to easily add keyboard awareness and scrolling dismissal (a receding keyboard ala iMessages app) to any UIView
,UIScrollView
or UITableView
with only 1 line of code. DAKeyboardControl
automatically extends UIView
and provides a block callback with the keyboard's current frame.
DAKeyboardControl
now fully supports orientation changes, iPhone & iPad, and is even aware of keyboard undocking or splitting on the iPad.
No hacks, fully App Store safe.
Video demonstration on YouTube
- Copy over the
DAKeyboardControl
folder to your project folder. #import "DAKeyboardControl.h"
Example project included (DAKeyboardControlExample)
[self.view addKeyboardPanningWithActionHandler:^(CGRect keyboardFrameInView) {
// Move interface objects accordingly
// Animation block is handled for you
}];
// Make sure to call [self.view removeKeyboardControl] before the view is released.
// (It's the balancing call)
[self.view addKeyboardNonpanningWithActionHandler:^(CGRect keyboardFrameInView) {
// Move interface objects accordingly
// Animation block is handled for you
}];
// Make sure to call [self.view removeKeyboardControl] before the view is released.
// (It's the balancing call)
The keyboardTriggerOffset
property allows you to choose at what point the user's finger "engages" the keyboard.
self.view.keyboardTriggerOffset = 44.0f; // Input view frame height
[self.view addKeyboardPanningWithActionHandler:^(CGRect keyboardFrameInView) {
// Move input view accordingly
// Animation block is handled for you
}];
// Make sure to call [self.view removeKeyboardControl] before the view is released.
// (It's the balancing call)
[self.view hideKeyboard];
[self.view removeKeyboardControl];
All code is iOS 5.0+ safe and well documented, and is already in production apps on the App Store.
Make sure to call addKeyboardPanningWithActionHandler:
on the UITextView
itself if you wish for it to allow panning inside itself.
Standard iOS issue. Use Brandon William's UIResponder category to cache the keyboard before first use.
DAKeyboardControl
was made with ARC enabled by default.
If you use/enjoy DAKeyboardControl
, let me know!
Copyright (c) 2012 Daniel Amitay (http://danielamitay.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.