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DoubleTapZoom doesn't work,when the value of minScale is between doubleTapZoomScale and doubleTapZoomScale * 0.9.
boolean zoomIn = scale <= doubleTapZoomScale * 0.9; float targetScale = zoomIn ? doubleTapZoomScale : minScale();
boolean zoomIn = scale <= doubleTapZoomScale * 0.9;
float targetScale = zoomIn ? doubleTapZoomScale : minScale();
The text was updated successfully, but these errors were encountered:
#284 Always interpret double tap as zoom in when at minimum scale
8a9f8f6
I think this is a rare edge case but I've added a quick fix - if the current scale is at the minimum, a double tap is always interpreted as a zoom in.
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DoubleTapZoom doesn't work,when the value of minScale is between doubleTapZoomScale and doubleTapZoomScale * 0.9.
boolean zoomIn = scale <= doubleTapZoomScale * 0.9;
float targetScale = zoomIn ? doubleTapZoomScale : minScale();
The text was updated successfully, but these errors were encountered: