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0.6

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@db0 db0 released this 17 Jul 22:15
· 1607 commits to main since this release
2350170
  • Added framework for non-combat events
  • Added first non-combat event: Deep Sleep
  • Added top-bar with player status and current decklist
  • Reduced the game size to 20MB (from 100) by using lossy compression on the backgrounds
  • Fixed last enemy dying from doubt breaking the combat-end
  • Some disturbing art
  • Fixed expiry on confusion
  • Added the first archetype icon in the new game menu
  • Made card/hand layout control-based
  • Deck/Discard/Forgotten piles are smaller
  • Added way to see the deck contents
  • Added polygon-art for the fearmonger (Credit to insomniacUNDERSCORElemon)
  • Improved Shaders
  • Improved Highlights
  • Added better default Godot sprite
  • Added overcoming animation to The Laughing One (Credit to insomniacUNDERSCORElemon)
  • Fixed journal not refilling after 5th encounter
  • Fixed loss not triggerring
  • Change shuffle type as the overhand seems to cause some glitches
  • Scripted Understanding cards
  • Added a journal for progressing between encounters