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docs: remove compatibility references; add deployment guide (parse-co…
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MrMartinR authored May 14, 2022
1 parent e663a09 commit 88bd1f3
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Showing 30 changed files with 318 additions and 394 deletions.
2 changes: 1 addition & 1 deletion _includes/android/objects.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ After this code runs, you will probably be wondering if anything really happened

```javascript
objectId: "xWMyZ4YEGZ", score: 1337, playerName: "Sean Plott", cheatMode: false,
createdAt:"2011-06-10T18:33:42Z", updatedAt:"2011-06-10T18:33:42Z"
createdAt:"2022-01-01T12:23:45.678Z", updatedAt:"2022-01-01T12:23:45.678Z"
```

There are two things to note here. You didn't have to configure or set up a new Class called `GameScore` before running this code. Your Parse app lazily creates this Class for you when it first encounters it.
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4 changes: 2 additions & 2 deletions _includes/arduino/objects.md
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Expand Up @@ -36,7 +36,7 @@ response.close(); // Free the resource
After this code runs, you will probably be wondering if anything really happened. To make sure the data was saved, you can look at the Data Browser in your app on Parse. You should see something like this:

```javascript
objectId: "xWMyZ4YEGZ", temperature: 175.0, leverDown: true, createdAt: "2011-06-10T18:33:42Z", updatedAt: "2011-06-10T18:33:42Z"
objectId: "xWMyZ4YEGZ", temperature: 175.0, leverDown: true, createdAt: "2022-01-01T12:23:45.678Z", updatedAt: "2022-01-01T12:23:45.678Z"
```

There are two things to note here. You didn't have to configure or set up a new Class called `Temperature` before running this code. Your Parse app lazily creates this Class for you when it first encounters it.
Expand Down Expand Up @@ -106,7 +106,7 @@ create.setClassName("TestObject");
create.add("number", 42.0);
create.add("foo", "bar");
create.addGeoPoint("location", 40.0, -30.0);
create.addJSONValue("dateField", "{ \"__type\": \"Date\", \"iso\": \"2011-08-21T18:02:52.249Z\" }"); create.addJSONValue("arrayField", "[ 30, \"string\" ]");
create.addJSONValue("dateField", "{ \"__type\": \"Date\", \"iso\": \"2022-01-01T12:23:45.678Z\" }"); create.addJSONValue("arrayField", "[ 30, \"string\" ]");
create.addJSONValue("objectField", "{ \"number\": 30, \"string\": \"baz\" }");
create.addJSONValue("emptyField", "null");
create.send();
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4 changes: 2 additions & 2 deletions _includes/common/data.md
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Expand Up @@ -42,8 +42,8 @@ The JSON format is an array of objects in our REST format or a JSON object with
"score": 1337,
"playerName": "Sean Plott",
"cheatMode": false,
"createdAt": "2012-07-11T20:56:12.347Z",
"updatedAt": "2012-07-11T20:56:12.347Z",
"createdAt": "2022-01-01T12:23:45.678Z",
"updatedAt": "2022-01-01T12:23:45.678Z",
"objectId": "fchpZwSuGG"
}]
}
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2 changes: 1 addition & 1 deletion _includes/dotnet/objects.md
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Expand Up @@ -30,7 +30,7 @@ After this code runs, you will probably be wondering if anything really happened

```javascript
objectId: "xWMyZ4YEGZ", score: 1337, playerName: "Sean Plott", cheatMode: false,
createdAt:"2011-06-10T18:33:42Z", updatedAt:"2011-06-10T18:33:42Z"
createdAt:"2022-01-01T12:23:45.678Z", updatedAt:"2022-01-01T12:23:45.678Z"
```

There are two things to note here. You didn't have to configure or set up a new Class called `GameScore` before running this code. Your Parse app lazily creates this Class for you when it first encounters it.
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4 changes: 2 additions & 2 deletions _includes/graphql/objects.md
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Expand Up @@ -53,8 +53,8 @@ mutation createAGameScore {
"clientMutationId": "anUniqueId",
"gameScore": {
"id": "R2FtZVNjb3JlOjZtdGlNcmtXNnY=",
"updatedAt": "2019-12-02T10:14:28.786Z",
"createdAt": "2019-12-02T10:14:28.786Z",
"updatedAt": "2022-01-01T12:23:45.678Z",
"createdAt": "2022-01-01T12:23:45.678Z",
"playerName": "Sean Plott",
"score": 1337,
"cheatMode": false,
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2 changes: 1 addition & 1 deletion _includes/ios/objects.md
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Expand Up @@ -51,7 +51,7 @@ After this code runs, you will probably be wondering if anything really happened

```js
objectId: "xWMyZ4YEGZ", score: 1337, playerName: "Sean Plott", cheatMode: false,
createdAt:"2011-06-10T18:33:42Z", updatedAt:"2011-06-10T18:33:42Z"
createdAt:"2022-01-01T12:23:45.678Z", updatedAt:"2022-01-01T12:23:45.678Z"
```

There are two things to note here. You didn't have to configure or set up a new Class called `GameScore` before running this code. Your Parse app lazily creates this Class for you when it first encounters it.
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2 changes: 1 addition & 1 deletion _includes/js/objects.md
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Expand Up @@ -146,7 +146,7 @@ After this code runs, you will probably be wondering if anything really happened

```json
objectId: "xWMyZ4YEGZ", score: 1337, playerName: "Sean Plott", cheatMode: false,
createdAt:"2011-06-10T18:33:42Z", updatedAt:"2011-06-10T18:33:42Z"
createdAt:"2022-01-01T12:23:45.678Z", updatedAt:"2022-01-01T12:23:45.678Z"
```

There are two things to note here. You didn't have to configure or set up a new Class called `GameScore` before running this code. Your Parse app lazily creates this Class for you when it first encounters it.
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6 changes: 3 additions & 3 deletions _includes/js/users.md
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Expand Up @@ -417,8 +417,8 @@ With a response body like:
```json
{
"username": "Parse",
"createdAt": "2012-02-28T23:49:36.353Z",
"updatedAt": "2012-02-28T23:49:36.353Z",
"createdAt": "2022-01-01T12:23:45.678Z",
"updatedAt": "2022-01-01T12:23:45.678Z",
"objectId": "uMz0YZeAqc",
"sessionToken": "r:samplei3l83eerhnln0ecxgy5",
"authData": {
Expand All @@ -439,7 +439,7 @@ The body of the response will contain the `objectId`, `createdAt`, `sessionToken
```json
{
"username": "iwz8sna7sug28v4eyu7t89fij",
"createdAt": "2012-02-28T23:49:36.353Z",
"createdAt": "2022-01-01T12:23:45.678Z",
"objectId": "uMz0YZeAqc",
"sessionToken": "r:samplei3l83eerhnln0ecxgy5"
}
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22 changes: 0 additions & 22 deletions _includes/parse-server/Files-Migration.md

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201 changes: 0 additions & 201 deletions _includes/parse-server/MongoRocks.md

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