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AvatarAttach #45

Merged
merged 38 commits into from
Aug 16, 2023
Merged

AvatarAttach #45

merged 38 commits into from
Aug 16, 2023

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robtfm
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@robtfm robtfm commented Aug 16, 2023

features

  • AvatarAttach
  • Visibility
  • PointerResults:
    • add normal
    • add position
    • add scene entity to hit result for events sent to scene roots
  • collisions
    • add DisableCollisions marker, apply to AvatarAttached items
  • mock js modules

bugfixes

  • animations
    • fix path bug (inc bevy patch #9407) that caused anims to play on the wrong nodes
    • play gltf first animation if no animator present
    • play animation resets the anim (only if not looping)
  • fix main.crdt buffer overrun
  • fix collider pipeline use-before-init crash
  • system log chat tab now updates live without forcing reload
  • chat tab wraps correctly
  • send transform updates to scene only if they are changed
  • don't validate the main_file for texture wearables, just look for pngs
  • AudioSource
    • only plays in current scene
    • use manual spatial calc to preserve requested volume

tweaks

  • increase base move speed
  • vsync off by default
  • update to latest protobuf messages

@robtfm robtfm merged commit 3d3a4d5 into main Aug 16, 2023
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