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Releases: defold/extension-lmprof

[vanilla-lua] Prevent run with debugger

17 Nov 08:45
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  • lmprof.script checks if game were run with debugger and throw an error if so (lmprof works only in regular run)

Prevent run with debugger

17 Nov 08:44
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  • lmprof.script checks if game were run with debugger and throw an error if so (lmprof works only in regular run)
  • added arm64-macos support
  • fixed windows version

Fix issue with ext,manifest for windows

06 Oct 18:08
d5259ce
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Make it possible to use extension for windows

Vanilla Lua initial release

02 Oct 15:09
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This is version that builds the engine with vanilla Lua for better CPU profiling

Helper cmponent

02 Oct 15:07
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  • Added helper component to make setup easier

Bigger stack size

14 Mar 12:36
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Make sure that the profiler has a big enough stack to be able to profile big projects. It needs because of LuaJit tail call optimizations for Lua->C calls.

Custom LuaJit without tail call optimisations

08 Mar 16:24
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This version of the extension uses a custom LuaJit version without tail call optimizations, which helps to avoid creating of the extremely deep stacks which hard to read.

Initial release

03 Mar 14:57
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Initial release.
It is useful to use only as Lua memory profiler.