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add draft webxdc realtime post #1002

Merged
merged 48 commits into from
Nov 20, 2024
Merged

add draft webxdc realtime post #1002

merged 48 commits into from
Nov 20, 2024

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hpk42
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@hpk42 hpk42 commented Nov 16, 2024

it's missing some videos but a first overall structure is there.
there also might be more to say about P2P/IP-addresses.

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github-actions bot commented Nov 16, 2024

Check out the page preview at https://staging.delta.chat/1002/en/blog

@missytake
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image

This looks like it was one and the same icon... maybe iroh is the one thing we can left-align?


## Get ready, player one!

If you are interested in webxdc app development, we recommend the following readings:
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@Hocuri Hocuri Nov 19, 2024

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Suggested change
If you are interested in webxdc app development, we recommend the following readings:
If you are interested in developing your own webxdc app,
we recommend the following readings:

sounds a bit clearer and sounds more inviting I think - when I read this sentence first, I thought it's for learning about what we are doing for webxdc development.

Wouldn't it be nice if the rackets and the ball look nicer?
Maybe make some retro sounds?
Also, to provide a more refined network handling of Pong,
it might be worthwhile to look into [WebRTC Pong](https://mitxela.com/projects/webrtc-pong)
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This one I'd drop, it's not a "more refined network handling", but a rollback algorithm that's more suitable for fighting game, RTS or something. For pong sending updates every frame is not needed. The source code is not really readable and has no license: https://github.com/mitxela/webrtc-pong

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Love the post!

_posts/2024-11-17-webxdc-realtime.md Outdated Show resolved Hide resolved
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@hpk42 hpk42 merged commit 68cf791 into main Nov 20, 2024
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@hpk42 hpk42 deleted the webxdc-realtime branch November 20, 2024 10:34
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