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I was reading the features on mcpedl, the last phrase: (Exposure adjustment...) this made me think. Could you add a GUI where the user could costomize the exposure, cloud density, light density, etc.
The GUI is possible, this could help with #37 and #29. This shader has so much potential!
The text was updated successfully, but these errors were encountered:
It's true that we can create custom GUI now, but it's still not possible to change the configuration of shaders dynamically. That is, we can't inject new "uniform" variables into the render pipeline nor change those values through a custom GUI.
I really hope we can do this in future versions of Bedrock though.
I was reading the features on mcpedl, the last phrase: (Exposure adjustment...) this made me think. Could you add a GUI where the user could costomize the exposure, cloud density, light density, etc.
The GUI is possible, this could help with #37 and #29. This shader has so much potential!
The text was updated successfully, but these errors were encountered: