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Releases: desht/ModularRouters

13.4.0 beta release (MC 1.21.4)

21 Dec 13:34
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[13.4.0]

  • Ported to Minecraft 1.21.4
  • Security Upgrades no longer work to set the fakeplayer owner
    • Router is automatically "owned" by player who placed it, and the fake player always uses the owner's profile
  • Energy Distributor Upgrade can now be configured to pull (like the Distributor Module can)

13.2.0 release (MC 1.21.1)

25 Nov 22:27
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  • Multiple changes from @Matyrobbrt :
    • Some significant internal reworking to benefit addon mods
    • Added gametest framework and tests for several modules, more to come
    • Added JEI search aliases for modules/augments/upgrades
    • Several other technical (non-player-visible) improvements
  • Added ja_jp translations (including Patchouli manual) - thanks @momo-i2
  • Fixed client crash in Bulk Item Filter when installed in a Detector Module

13.1.0 release (MC 1.21.1)

29 Oct 17:03
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  • Updated to Minecraft 1.21.1; NeoForge 21.1.0 or later required
  • Routers are now owned by the placing player for the purposes of Activator Modules
    • Makes Security Modules unnecessary for operating in claim-protected areas (e.g. FTB Chunks)
  • Fixed a rounding error in percentage calculation which could affect Inspection Module accuracy
  • Fixed inserting a Camouflage Upgrade causing a client desync (items apparently vanishing from the open router GUI)
  • Fixed textfield in Detector Module GUI not working

v13.0.3 beta release (MC 1.21)

24 Jul 17:02
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  • NeoForge 21.0.110-beta or newer required
  • Added support for FTB Filter System; Smart Filters from that mod can be placed in module filter slots and function as filters
    • Limitation: they can't be configured in-place, so keep the real Smart Filter item around in case reconfiguration is needed
  • Mod configuration GUI is now available again thanks to changes in NeoForge 21.0.110-beta
  • Fixed Distributor Modules not working on dedicated server with more recent NeoForge builds
  • Patchouli integration has been updated
    • Note that Patchouli doesn't have an official release yet for 1.21

v13.0.2 beta release (MC 1.21)

03 Jul 17:05
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  • Updated to work with Neoforge 21.0.40+
  • Placer Module has been reworked internally to simplify the code and act more like a player placing the block. Couple of minor player-noticeable changes:
    • Directional blocks are now oriented along the placing axis
    • If placing is prevented (e.g. by a protection mod such as FTB Chunks), the place sound will still play even though the block is not placed. This can be a useful indicator that the placement is being attempted and failing. (Using a Security Module in your router is the correct action here)

v13.0.1 beta release (MC 1.21)

18 Jun 09:49
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  • Fixed init crash while setting up creative tabs.

v13.0.0 beta release (MC 1.21)

15 Jun 07:59
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[13.0.0]

  • Ported to Minecraft 1.21. Equivalent in functionality to last 1.20.4 release.

12.3.3 release (MC 1.20.4)

04 May 09:25
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[12.3.3]

  • Items which directly grant experience to the player when used can now be used by Activator Modules (which use a fake player)
    • Experience so granted is dropped as experience orbs next to the router
  • Some API improvements, thanks to @Matyrobbrt - no player-visible changes here; intended to ease creation of addon mods

v12.3.2 release (MC 1.20.4)

13 Apr 11:55
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[12.3.2]

  • Fixed items losing NeoForge attachment data when dropped from a router that's just been broken

[12.3.1]

  • Fixed a couple of bugs with Template Frame (Extruder Mk2 fake blocks) NBT load/save

[12.3.0]

12.1.1 release (MC 1.20.1)

24 Jan 15:13
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  • Fixed bug in Breaker Module crafting causing pickaxe type to always be iron (bug introduced in 12.1.0)
  • Fixed NPE if an unconfigured Player Module (e.g. as pulled from creative/JEI) is inserted into a router