Releases
v1.5.0
Version 1.5.0
Added new decompression API which supports LZSS/LZ10, LZ11, RLE & Huffman formats, and which can read compressed data from memory or from a file.
Added srvSetBlockingPolicy, which controls whether srvGetServiceHandle blocks when the service isn't yet registered (or returns an error otherwise).
Added ACU commands: ACU_GetStatus, ACU_GetSecurityMode, ACU_GetSSIDLength, ACU_GetSecurityMode, ACU_GetProxyEnable, ACU_GetProxyPort, ACU_GetProxyUserName, ACU_GetProxyPassword, ACU_GetLastErrorCode, ACU_GetLastDetailErrorCode.
Added CFGI commands: CFGI_SecureInfoGetSerialNumber, CFGU_IsNFCSupported, CFGI_GetLocalFriendCodeSeed, CFGI_GetLocalFriendCodeSeedData, CFGI_GetSecureInfoData, CFGI_GetSecureInfoSignature.
Added MCUHWC commands: MCUHWC_SetWifiLedState, MCUHWC_SetPowerLedState, MCUHWC_Get3dSliderLevel, MCUHWC_GetFwVerHigh, MCUHWC_GetFwVerLow.
Added NS commands: NS_TerminateTitle, NS_TerminateProcessTID (with timeout), NS_RebootSystem.
Added PM commands: PM_TerminateCurrentApplication, PM_TerminateProcess, PM_UnregisterProcess.
Overhauled NDMU service support and added many commands that were previously missing.
Fixed bugs in srv:pm implementation.
Fixed calculation of vertical texture coordinates in fontCalcGlyphPos.
Fixed shaderProgramSetGshInputPermutation.
Fixed and added clock speed constants (affects system clock and NDSP).
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
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