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The player wakes up on an island, but everything is not what it seems.

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dglynch/insular

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Insular

About

The player wakes up on an island, but everything is not what it seems. This game was made in under 48 hours as part of Global Game Jam 2016 at the Toronto George Brown College site. The theme was "Ritual".

Diversifiers

We elected to take inspiration from the following optional requirements for the Game Jam.

Gandhi's Game: This game must have zero violence in its game play. Conflicts must have resolutions based on logic.

Story Mode: No cutscenes, text boxes or interruption of gameplay. Use player actions for all your storytelling.

LEGO got it right: There are no spoken or written words in this game. This is even true in the instructions.

Platform

Microsoft Windows

Installation Instructions

The binary distribution of this software is a ZIP file containing a Windows executable file and several resource files. Unzip all the files to a folder, and then run the executable file.

Technology Notes

We used the following technologies and tools, in various ways, to develop this software:

  • Unity 5.3.1f1 Personal Edition
  • Photoshop CC 2014
  • Pro Tools 10
  • Ableton Live Suite 8
  • Git
  • Gitolite
  • SourceTree
  • Pivotal Tracker
  • Google Drive

Build Instructions

To build this project you need to open it in Unity 5.3.1f1 Personal Edition.

Credits

Programming

  • Alexander Allin
  • Dan Lynch
  • Nicolas Lavallee

Sound

  • Sam Robinson

Graphics

  • Alexander Allin

Copyright and Licence

Except as noted below, this work is Copyright © 2016 by Alex Allin, Dan Lynch, Sam Robinson, and Nicolas Lavallee. It is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence.