Multiple bug fixes + Background Fade improvements #1204
Merged
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Fix for If first event is not a TextEvent default text is displayed #1167
Will just reset the text of the dialog text in _ready()
Fix for BackgroundEvent: fade doesn't work on first background? #1188 + Background Fade improvements
Fade now works on the first event. Also you can node implement _fade_in(*time) and _fade_out(*time) on your custom background scenes.
Fix for Singal already connected error when jumping back to where you already were #1166
Added a is_conected() check before connecting
Edit: accidently tagged a user named time.