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Implement label display name (translatable) & store last label #2203

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merged 2 commits into from
Apr 26, 2024

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@Jowan-Spooner Jowan-Spooner commented Apr 24, 2024

Label events can now be given a "display name", which can be translated. This way you can display the current story section, for example on a save.

The syntax for this is:
label MyLabel (My Label Display Name)
e.g.
label Beginning (The beginning)

Info about the last passed label can be accessed with Jump.get_lastl_label_identifier and Jump.get_last_label_name() (this might be translated).

Label events can now be given a "display name", which can be translated. This way you can display the current story section, for example on a save.

Info about the last passed label can be accessed with Jump.get_lastl_label_identifier or Jump.get_last_label_name() (this might be translated).

- implements dialogic-godot#1891
- closes dialogic-godot#1918
@Jowan-Spooner Jowan-Spooner added Enhance ⚡ Improve a feature's workflow. Feature✨ labels Apr 24, 2024
@Jowan-Spooner Jowan-Spooner linked an issue Apr 24, 2024 that may be closed by this pull request
@Jowan-Spooner Jowan-Spooner merged commit 4e9ce31 into dialogic-godot:main Apr 26, 2024
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@Jowan-Spooner Jowan-Spooner deleted the extended-label-event branch July 8, 2024 21:05
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LabelEvent: Store last label that was passed
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