2.0 Jump + Label, Event Button Sorting #934
Merged
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Jump/Label
This reimplements the label functionality. The Jump event is a modification of the Change timeline. If no timeline is selected, it will jump to a label with the name in the current timeline.
Alternatively you can also specify a label when starting a timeline in code by doing
DialogicGameHandler.start_timeline(resource, label)
. The label is optional though.The event icon is a bit to big. Emilio should fix that.
Other