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Android hacks #240
Android hacks #240
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Can you move the data folder from
/LE: Any chance to start/quit the game directly instead of showing a "launch SDL" on start or on exit? |
1 that's pretty much the point, just like with other apps. Doing doing it differently would require extra permissions 2 that's the plan, shouldn't be a problem |
The app already asks for Storage and creates (I've got an APK yesterday from a |
That's one of the bugs that has to be fixed before it's ready to be merged. That repo as been deleted as it was a huge mess, it was a proof of concept and shouldn't have been published in the way it was since there where several issues with it, this branch is the first step twords a propper solution. |
That APK works, in my limited testing at least, do try to push test APK asap so we can find the bugs. ;) |
That fails for me, How do you build exactly? Any specific NDK is used? |
The hacks added here breaks the game for all other platforms. There are also obvious issues for the Android platform (see list above), some content is missing and it dosent work on all devices, so at this stage there isn't much point in releasing test builds, of course your welcome to build it your self and if you can help to correct some of the issues that woulf be especially helpful. Once #179 has been merged we will likely set up a build server where we can fetch daily builds from. #179 is generally in a better state and should work on all devices, but doesn't contain the virtual game controller, but that will come gradually as things are cleaned up. |
@licaon-kter the devoper that build this branch has left the project so it comes with no support or guarantees. Please see #179 instead if you want something that better reflect the current android efforts. |
@AJenbo This repo APKs I've tested: https://github.com/Jimmy-cell/wip-devilutiondroid/releases Is the user known to this team? |
Yeah it's basically the same as this branch, he might help out with cleaning some of this. |
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UBSAN showed that we have several unaligned memory accesses in the |
This is now replaced by the rebase code by @Jimmy-cell #522 |
This adds some hacks to #267, there are still a few things that need to be sorted out before this is even remotely ready to be merged.
UiInitialize
(or some other appropriate place) instead of inside the DirectDraw wrapper.touch/touch.cpp
or other places./sdcard/devilutionx/
so that extra file permissions aren't required