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Original file line number | Diff line number | Diff line change |
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'use strict'; | ||
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const BitField = require('./BitField'); | ||
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/** | ||
* Data structure that makes it easy to interact with an {@link GuildMember#flags} bitfield. | ||
* @extends {BitField} | ||
*/ | ||
class RoleFlags extends BitField {} | ||
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/** | ||
* @name RoleFlags | ||
* @kind constructor | ||
* @memberof RoleFlags | ||
* @param {BitFieldResolvable} [bits=0] Bit(s) to read from | ||
*/ | ||
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/** | ||
* Numeric guild member flags. All available properties: | ||
* * `IN_PROMPT` | ||
* @type {Object} | ||
* @see {@link https://discord.com/developers/docs/topics/permissions#role-object-role-flags} | ||
*/ | ||
RoleFlags.FLAGS = { | ||
IN_PROMPT: 1 << 0, | ||
}; | ||
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/** | ||
* Data that can be resolved to give a role flag bitfield. This can be: | ||
* * A string (see {@link RoleFlags.FLAGS}) | ||
* * A role flag | ||
* * An instance of RoleFlags | ||
* * An Array of RoleFlagsResolvable | ||
* @typedef {string|number|RoleFlags|RoleFlagsResolvable[]} RoleFlagsResolvable | ||
*/ | ||
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module.exports = RoleFlags; |
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