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Releases: diwako/diwako_dui

1.10.1

30 Dec 21:00
94ecad1
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This version is to fix issues with the tool chain which caused issues while using pre-compiled SQF code. No code was changed.

What's Changed

Full Changelog: 1.10.0...1.10.1

1.10.0

25 Dec 00:14
d45fdeb
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What's Changed

New Contributors

Full Changelog: 1.9.3...1.10.0

Beginning with this version, NEW SERVER KEY PER VERSION!

1.9.3

16 Oct 14:12
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What's Changed

Added:

Fixed:

  • Attempted fix for Error: No Object by @diwako in #205

Translations:

New Contributors

Full Changelog: 1.9.2...1.9.3

1.9.2

06 Jun 20:24
a2c06c5
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This release enables support for SQF Bytecode introduced in Arma 3 version 2.04.

Additionally in this release:

Added:
General - SQF Bytecode support
Radar - Added setting to change priority for icons (#191) by @johnb432
Radar - Add an option to show bearing only if the player has a GPS (#186) by @Malbryn

Fixed:
Nametags - Fixed nametag display inconsistency (#190) by @derbismarck
General - Fix incorrect blue color on radar for diwako_dui_colors >> tritanomaly (#193) @pennyworth12345
Nametags - Fixed LIS checks in fast moving vehicles behaving unexpectedly (#195) by @derbismarck

Translations:
Japanese translations (#187) by @classicarma

Clarification for "Fixed nametag display inconsistency":
Whenever the user looked a unit, and their "cursor" was over a weapon no nametag was shown. This is now fixed in an MP environment, this fix sadly does not work in SP.

1.9.2 RC2

21 May 14:22
81f5d14
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1.9.2 RC2 Pre-release
Pre-release

This release enables support for SQF Bytecode introduced in Arma 3 version 2.04.
Currently as release candidate as SQF Bytecode is still pretty new.

Additionally in this release:

Added:
General - SQF Bytecode support
Radar - Added setting to change priority for icons (#191) by @johnb432
Radar - Add an option to show bearing only if the player has a GPS (#186) by @Malbryn

Fixed:
Nametags - Fixed nametag display inconsistency (#190) by @derbismarck

Translations:
Japanese translations (#187) by @classicarma

Clarification for "Fixed nametag display inconsistency":
Whenever the user looked a unit, and their "cursor" was over a weapon no nametag was shown. This is now fixed in an MP environment, this fix sadly does not work in SP.

Also available on steam workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1617125729

1.9.2 RC

27 Apr 15:21
b3d8f2f
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1.9.2 RC Pre-release
Pre-release

No new features or fixes.

This release enables support for SQF Bytecode introduced in Arma 3 version 2.04.

Currently as release candidate as SQF Bytecode is still pretty new.

Also available on steam workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1617125729

1.9.1

17 Apr 12:45
de88517
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Fixed:
Radar - Fix speaking icon being stuck for TFAR beta (#182)
Nametags - Fix not showing UAVs with names (#183) by @DomT602
Nametags - use fire instead of view for lineIntersectsSurfaces (#185)

1.9.0

13 Apr 09:40
763ba23
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Added:
General - Setting to show DUI during open dialogs (#175)
General - Add TFAR 0.9.12 support (#167) by @mikehudak
Radar - Setting for Bearing outline (#174)
Radar - Setting to show bearing numbers only when driver/pilot of vehicle (#177)
Nametags - Custom Group name support (#170) by @BrettMayson
Nametags - Add LIS check to see names inside and outside vehicles (#172) by @jokoho48

Fixed:
Radar - Fix ACE EOD status when integer is used (#173)
Nametags - Don't show on uav (#162)
Nametags - Fixed issue with fast moving vehicles and new in vehicle LIS check (#177) by @jokoho48

Changed:
General - Add consolidated support for custom names (see: https://github.com/diwako/diwako_dui/wiki/Custom-unit-specific-(group)-names) (#176)
General - Improve spectator detection for none ACE or EGS spectators (#169) by @jokoho48
Radar - Increase Proiority of Medic, Engineer and EOD for Icons (#180) by @jokoho48

Translations:
Chinese Simplified and Chinese Traditional Translation (#161) by @YRUSoPractised

1.8.0

12 Oct 08:44
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Added:
Radar - Setting to choose when to show medic icon (#139)
Nametags - Added to DUI (#147)
Radar - Max opacity setting for icons on radar (#149)
Radar - Setting to control distance between radar and bearing control (#150)
Radar - Occlusion fade in time setting (#152)

Fixed:
Radar - ACRE God mode throws error (#146)
Radar - Reduced icon jitter on radar (#151)

Changed:
General - Moved color setters to main component, fixes bug in indicators (#148)

Note:
Setting CBA setting "diwako_dui_radar_trackingColor" is now "diwako_dui_main_trackingColor"

Also available on steam workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1638341685

1.8.0 RC1

02 Oct 22:35
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1.8.0 RC1 Pre-release
Pre-release

Added:
Radar - Setting to choose when to show medic icon (#139)
Nametags - Added to DUI (#147)
Radar - Max opacity setting for icons on radar (#149)
Radar - Setting to control distance between radar and bearing control (#150)
Radar - Occlusion fade in time setting (#152)

Fixed:
Radar - ACRE God mode throws error (#146)
Radar - Reduced icon jitter on radar (#151)

Changed:
General - Moved color setters to main component, fixes bug in indicators (#148)

Note:
Setting CBA setting "diwako_dui_radar_trackingColor" is now "diwako_dui_main_trackingColor"

Also available on steam workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1617125729