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Add syntax support for Ada
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Add submodule with sublime syntax.

Add corresponding tests for both Ada (in adb/ads) and for the companion tool
gpr.

fixes sharkdp#1300

Signed-off-by: Marc Poulhiès <dkm@kataplop.net>
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dkm committed Sep 14, 2022
1 parent 2dbc88d commit 06b403a
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3 changes: 3 additions & 0 deletions .gitmodules
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url = https://github.com/victor-gp/cmd-help-sublime-syntax.git
branch = main
shallow = true
[submodule "assets/syntaxes/02_Extra/Ada"]
path = assets/syntaxes/02_Extra/Ada
url = https://github.com/wiremoons/ada-sublime-syntax
1 change: 1 addition & 0 deletions assets/syntaxes/02_Extra/Ada
Submodule Ada added at e2b8fd
308 changes: 308 additions & 0 deletions tests/syntax-tests/highlighted/Ada/click.adb

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339 changes: 339 additions & 0 deletions tests/syntax-tests/highlighted/Ada/click.ads

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29 changes: 29 additions & 0 deletions tests/syntax-tests/highlighted/Ada/click.gpr
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with "config/click_config.gpr";
project Click is

 for Library_Name use "Click";
 for Library_Version use Project'Library_Name & ".so." & Click_Config.Crate_Version;

 for Source_Dirs use ("src/", "config/");
 for Object_Dir use "obj/" & Click_Config.Build_Profile;
 for Create_Missing_Dirs use "True";
 for Library_Dir use "lib";

 type Library_Type_Type is ("relocatable", "static", "static-pic");
 Library_Type : Library_Type_Type :=
 external ("CLICK_LIBRARY_TYPE", external ("LIBRARY_TYPE", "static"));
 for Library_Kind use Library_Type;

 package Compiler is
 for Default_Switches ("Ada") use Click_Config.Ada_Compiler_Switches & ("-gnatX", "-gnat2022");
 end Compiler;

 package Binder is
 for Switches ("Ada") use ("-Es"); -- Symbolic traceback
 end Binder;

 package Install is
 for Artifacts (".") use ("share");
 end Install;

end Click;
23 changes: 23 additions & 0 deletions tests/syntax-tests/source/Ada/LICENSE.md
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The files `click.adb`, `click.ads` and `click.gpr` have been added from https://github.com/dkm/click under the following license:

MIT License

Copyright (c) 2022 Marc Poulhiès <dkm@kataplop.net>

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
308 changes: 308 additions & 0 deletions tests/syntax-tests/source/Ada/click.adb
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with Chests.Ring_Buffers;
with USB.Device.HID.Keyboard;

package body Click is
----------------
-- DEBOUNCE --
----------------

-- Ideally, in a separate package.

-- should be [], but not fixed yet in GCC 11.
Current_Status : Key_Matrix := [others => [others => False]];
New_Status : Key_Matrix := [others => [others => False]];
Since : Natural := 0;
-- Nb_Bounce : Natural := 5;

function Update (NewS : Key_Matrix) return Boolean is
begin
-- The new state is the same as the current stable state => Do nothing.
if Current_Status = NewS then
Since := 0;
return False;
end if;

if New_Status /= NewS then
-- The new state differs from the previous
-- new state (bouncing) => reset
New_Status := NewS;
Since := 1;
else
-- The new state hasn't changed since last
-- update => towards stabilization.
Since := Since + 1;
end if;

if Since > Nb_Bounce then
declare
Tmp : constant Key_Matrix := Current_Status;
begin
-- New state has been stable enough.
-- Latch it and notifies caller.
Current_Status := New_Status;
New_Status := Tmp;
Since := 0;
end;

return True;
else
-- Not there yet
return False;
end if;
end Update;

procedure Get_Matrix;
-- Could use := []; but GNAT 12 has a bug (fixed in upcoming 13)
Read_Status : Key_Matrix := [others => [others => False]];

function Get_Events return Events is
Num_Evt : Natural := 0;
New_S : Key_Matrix renames Read_Status;
begin
Get_Matrix;
if Update (New_S) then
for I in Current_Status'Range (1) loop
for J in Current_Status'Range (2) loop
if (not New_Status (I, J) and then Current_Status (I, J))
or else (New_Status (I, J) and then not Current_Status (I, J))
then
Num_Evt := Num_Evt + 1;
end if;
end loop;
end loop;

declare
Evts : Events (Natural range 1 .. Num_Evt);
Cursor : Natural range 1 .. Num_Evt + 1 := 1;
begin
for I in Current_Status'Range (1) loop
for J in Current_Status'Range (2) loop
if not New_Status (I, J)
and then Current_Status (I, J)
then
-- Pressing I, J
Evts (Cursor) := [
Evt => Press,
Col => I,
Row => J
];
Cursor := Cursor + 1;
elsif New_Status (I, J)
and then not Current_Status (I, J)
then
-- Release I, J
Evts (Cursor) := [
Evt => Release,
Col => I,
Row => J
];
Cursor := Cursor + 1;
end if;
end loop;
end loop;
return Evts;
end;
end if;

return [];
end Get_Events;

procedure Get_Matrix is -- return Key_Matrix is
begin
for Row in Keys.Rows'Range loop
Keys.Rows (Row).Clear;

for Col in Keys.Cols'Range loop
Read_Status (Col, Row) := not Keys.Cols (Col).Set;
end loop;
Keys.Rows (Row).Set;
end loop;
end Get_Matrix;

-- End of DEBOUNCE

--------------
-- Layout --
--------------

package Events_Ring_Buffers is new Chests.Ring_Buffers
(Element_Type => Event,
Capacity => 16);

Queued_Events : Events_Ring_Buffers.Ring_Buffer;

type Statet is (Normal_Key, Layer_Mod, None);
type State is record
Typ : Statet;
Code : Key_Code_T;
Layer_Value : Natural;
-- Col : ColR;
-- Row : RowR;
end record;

type State_Array is array (ColR, RowR) of State;
States : State_Array := [others => [others => (Typ => None, Code => No, Layer_Value => 0)]];

function Kw (Code : Key_Code_T) return Action is
begin
return (T => Key, C => Code, L => 0);
end Kw;

function Lw (V : Natural) return Action is
begin
return (T => Layer, C => No, L => V);
end Lw;

-- FIXME: hardcoded max number of events
subtype Events_Range is Natural range 0 .. 60;
type Array_Of_Reg_Events is array (Events_Range) of Event;

Stamp : Natural := 0;

procedure Register_Events (L : Layout; Es : Events) is
begin
Stamp := Stamp + 1;

Log ("Reg events: " & Stamp'Image);
Log (Es'Length'Image);
for E of Es loop
declare
begin
if Events_Ring_Buffers.Is_Full (Queued_Events) then
raise Program_Error;
end if;

Events_Ring_Buffers.Append (Queued_Events, E);
end;
-- Log ("Reg'ed events:" & Events_Mark'Image);
Log ("Reg'ed events:" & Events_Ring_Buffers.Length (Queued_Events)'Image);
end loop;
end Register_Events;

procedure Release (Col: Colr; Row: Rowr) is
begin
if States (Col, Row).Typ = None then
raise Program_Error;
end if;
States (Col, Row) := (Typ => None, Code => No, Layer_Value => 0);
end Release;

function Get_Current_Layer return Natural is
L : Natural := 0;
begin
for S of States loop
if S.Typ = Layer_Mod then
L := L + S.Layer_Value;
end if;
end loop;

return L;
end Get_Current_Layer;

-- Tick the event.
-- Returns TRUE if it needs to stay in the queued events
-- FALSE if the event has been consumed.

function Tick (L: Layout; E : in out Event) return Boolean is
Current_Layer : Natural := Get_Current_Layer;
A : Action renames L (Current_Layer, E.Row, E.Col);
begin
case E.Evt is
when Press =>
case A.T is
when Key =>
States (E.Col, E.Row) :=
(Typ => Normal_Key,
Code => A.C,
Layer_Value => 0);
when Layer =>
States (E.Col, E.Row) := (Typ => Layer_Mod, Layer_Value => A.L, Code => No);
when others =>
raise Program_Error;
end case;

when Release =>
Release (E.Col, E.Row);
end case;
return False;
end Tick;

Last_Was_Empty_Log : Boolean := False;

procedure Tick (L : Layout) is
begin
for I in 1 .. Events_Ring_Buffers.Length(Queued_Events) loop
declare
E : Event := Events_Ring_Buffers.Last_Element (Queued_Events);
begin
Events_Ring_Buffers.Delete_Last (Queued_Events);
if Tick (L, E) then
Events_Ring_Buffers.Prepend (Queued_Events, E);
end if;
end;
end loop;
if not Last_Was_Empty_Log or else Events_Ring_Buffers.Length(Queued_Events) /= 0 then
Log ("End Tick layout, events: " & Events_Ring_Buffers.Length(Queued_Events)'Image);
Last_Was_Empty_Log := Events_Ring_Buffers.Length(Queued_Events) = 0;
end if;
end Tick;

function Get_Key_Codes return Key_Codes_T is
Codes : Key_Codes_T (0 .. 10);
Wm: Natural := 0;
begin
for S of States loop
if S.Typ = Normal_Key and then
(S.Code < LCtrl or else S.Code > RGui)
then
Codes (Wm) := S.Code;
Wm := Wm + 1;
end if;
end loop;

if Wm = 0 then
return [];
else
return Codes (0 .. Wm - 1);
end if;
end Get_Key_Codes;

function Get_Modifiers return Key_Modifiers is
use USB.Device.HID.Keyboard;
KM : Key_Modifiers (1..8);
I : Natural := 0;
begin
for S of States loop
if S.Typ = Normal_Key then
I := I + 1;
case S.Code is
when LCtrl =>
KM(I) := Ctrl_Left;
when RCtrl =>
KM(I) := Ctrl_Right;
when LShift =>
KM(I) := Shift_Left;
when RShift =>
KM(I) := Shift_Right;
when LAlt =>
KM(I) := Alt_Left;
when RAlt =>
KM(I) := Alt_Right;
when LGui =>
KM(I) := Meta_Left;
when RGui =>
KM(I) := Meta_Right;
when others =>
I := I - 1;
end case;
end if;
end loop;
return KM (1..I);
end Get_Modifiers;

procedure Init is
begin
Events_Ring_Buffers.Clear (Queued_Events);
end Init;

end Click;
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