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Fixes issue where a incorrect key was being given to the ImageCache (#…
…1000) * Fixed the hashcode in SvgStringLoader and SvgBytesLoader. It was accidently using the svg global object, instead of a local field. This caused caches (such as PaintingBinding.instance.imageCache) to misbehave. * Add a test which ensures the embedded image in a SvgPicture is not incorrectly cached and carried over.
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