refactor: using requestAnimationFrame instead of setTimeout to reduce frame skipping #536
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Hi folks,
I'm currently utilizing this fantastic library but encountering frame rate drops. When using a parallax carousel with
autoPlay
, the FPS tends to drop during the transition of each slide. This results in a non-smooth scroll, especially when the carousel is embedded within aScrollView
or a complex layout with numerous images.After some research, I found that switching to
requestAnimationFrame
to handle autoplay in theuseAutoPlay
hook could help reduce frame skipping. Here's a demo showcasing the changes:Test info:
before.mov
https://github.com/dohooo/react-native-reanimated-carousel/assets/51257500/c67d1f8d-6f21-4c1c-9f18-32c42aee8260