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World of Final Fantasy Offset issue #1216
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Yes, this is a known game bug related to its MSAA usage and cannot easily be worked around inside DXVK. You can try wined3d, but it's just not possible to fix this properly without murdering performance. |
Thanks for your hard work @doitsujin. Just keep this in the current state. It's better to maintain DXVK stability and performance. |
Do you know if this works with wined3d? I'd be surprised if it did to be honest because of how texture binding works there, but it would be interesting regardless. |
I managed once to launch this game using wined3d. The result is a black screen in game, only maps and sub are rendered. I'll try to clean my prefix and make a apitrace with wined3d. |
wrt apitrace, you can try copying the There's also no need to use wined3d to record a trace in this particular case. |
An apitrace is coming soon... |
Okay, here is the apitrace : https://drive.google.com/file/d/110U3qR09wmSSHaBs1tIb-nLSpvwwXtiy/view?usp=sharing |
Hi, I tried to launch this game using my Intel iGPU and the game works without any issue. It seems to be a Nvidia specific problem. |
Yes, but this is still technically a problem caused by invalid behaviour cause the game does invalid stuff. |
@kust2708 Did it work without problems with DXVK or was it with WineD3D? |
It's because that just works on Intel. |
@iWeaker4you It was with DXVK, but as Joshua-Ashton said, it's because that just works on Intel (and AMD according to some youtube videos I saw). I can give another try with WineD3D. |
i think wined3d suffers from more or less the same problem because GL wants you to bind multisampled textures as But yeah I don't really see a sane way to work around this problem. |
I confirm it works on Intel iGPU and AMD GPU (Tested on Radeon RX 580 and RX5500) it is an NVIDIA issue. |
Rendering in game seems to have some issue, the screen is splitted by multiple horizontal bands with offset.
Software information
Name : World of Final Fantasy
Setting doesn't have influence on the result, only full screen is required in order to launch the game.
System information
Apitrace file(s)
No result, the game crashes without DXVK enabled :
wine apitrace.exe trace -a dxgi /run/media/jeux/WindowsSteamLibrary/steamapps/common/WOFF/WOFF.exe
apitrace: loaded into Z:\run\media\jeux\WindowsSteamLibrary\steamapps\common\WOFF\WOFF.exe
0031:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000022FCD0
002f:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000022FCD0
Log files
WOFF_d3d11.log
WOFF_dxgi.log
steam-552700.log
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