-
Notifications
You must be signed in to change notification settings - Fork 892
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[d3d11] TopSpin 2K25 - Rendering issues #4514
Comments
Good apitrace example. I'm using NVIDIA 566.36, so I suppose it's dxvk issue. |
I don't get the crash, but the rendering issue seems to be due to us not properly supporting |
Yeah, https://github.com/doitsujin/dxvk/tree/dxgi-a8-unorm fixes the issue on my end. |
Players, judges, ballboys are missing legs, arms and faces at 100% resolution.
200% res alleviates this somehow, but not completely.
Before match the players are transparent.
Also some game transitions and loadscreens look like this.
Apitrace and proton log are with 2.4.1 and proton-9.0-3. Same results with dxvk 2.5.1 and proton exp/ge20. Game does not start at all with PROTON_USE_WINED3D11=1 %command%. These issues have been present since the game's release but no one reported it for some reason.
Software information
TopSpin 2K25 - 1920x1080, borderless, low/high settings.
System information
Apitrace file(s)
Apitrace
Log files
steam-1785650.zip
The text was updated successfully, but these errors were encountered: