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Use VK_FORMAT_A8_UNORM (attempt #2) #4515

Merged
merged 2 commits into from
Dec 10, 2024
Merged

Use VK_FORMAT_A8_UNORM (attempt #2) #4515

merged 2 commits into from
Dec 10, 2024

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doitsujin
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@doitsujin doitsujin commented Dec 9, 2024

Should fix #4514, and silences some warnings in other games that use A8 UAV.

Finally figured out what was wrong - when rendering to A8, we wouldn't encode the format properly inside pipeline state and then things would break.

Needs some testing.

@Blisto91
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Blisto91 commented Dec 9, 2024

Closes #3886

@doitsujin doitsujin merged commit 5868b06 into master Dec 10, 2024
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[d3d11] TopSpin 2K25 - Rendering issues
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