-
Notifications
You must be signed in to change notification settings - Fork 41
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Grass Lighting adjustment #195
Comments
This is going to be a larger discussion and probably won't move forward without a change in position. @doodlum is pushing against more options and advocating for mod authors to fix their assets instead. |
See #184 for example. |
The issue I have is with vanilla grass. I can't get it to look good under various lighting conditions with the limited available settings under Grass Lighting. |
Also grass textures cannot account for weather lighting changes. I think the example you gave of removing parallax height setting is not really a good comparison. We can be idealists and pretend that everything can be made to work out of the box, but many things can't and need further adjustment to be done on the other end. |
A third problem to consider is the use of grass billboards with DynDOLOD 3.0. The lighting in the loaded cell can create a big difference between loaded grass and grass billboards. This is a problem that is not specific to grass, but it is especially noticeable with grass. The ability to be able to control the strength of the light that hits the grass could greatly help reduce this issue to the point where it's not visible. |
doodlum has graciously provided a solution to allow the grass to receive similar weather lighting as vanilla, making it possible to use CS Grass Lighting with the benefit of having other light sources to bounce off grass. I'm uploading the same file here in case somebody else wants to use it. Edit: This file is based on Grass Lighting v1.4.1. It would be nice if this ability can be added as a toggle. |
If possible to do, please consider adding two additional sliders to control the amount of light that the grass receives, one slider for the environment (weather) lighting and other slider for other light sources such as torches, spells, braziers...
The text was updated successfully, but these errors were encountered: