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Been taking a look at Community Shaders with the Vanilla HDR shader, and I'd like to try adding a few simple post processing effects. What's the best way to go about this?
I've ported (simple, not things like bloom or AO) HLSL code between ReShade & ENB & NVR, so I got that side of things covered. But how do we add our own in before the game gets clipped to SDR?
A quick glance and it looks like I'd have to make direct edits to Vanilla HDR's code, and no way to insert our own without conflicting?
The text was updated successfully, but these errors were encountered:
Been taking a look at Community Shaders with the Vanilla HDR shader, and I'd like to try adding a few simple post processing effects. What's the best way to go about this?
I've ported (simple, not things like bloom or AO) HLSL code between ReShade & ENB & NVR, so I got that side of things covered. But how do we add our own in before the game gets clipped to SDR?
A quick glance and it looks like I'd have to make direct edits to Vanilla HDR's code, and no way to insert our own without conflicting?
The text was updated successfully, but these errors were encountered: