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[3.1.2] Backport: Release connection lock before signaling SinglePhas…
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…eCommit completion (#1912)

[3.1.2] Backport: Release connection lock before signaling SinglePhaseCommit completion #1912
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Kaur-Parminder authored Jan 31, 2023
1 parent 523a1ee commit 9f8117a
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Showing 4 changed files with 56 additions and 7 deletions.
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Expand Up @@ -340,6 +340,8 @@ public void SinglePhaseCommit(SinglePhaseEnlistment enlistment)
RuntimeHelpers.PrepareConstrainedRegions();
try
{
Exception commitException = null;

lock (connection)
{
// If the connection is doomed, we can be certain that the
Expand All @@ -354,7 +356,6 @@ public void SinglePhaseCommit(SinglePhaseEnlistment enlistment)
}
else
{
Exception commitException;
try
{
// Now that we've acquired the lock, make sure we still have valid state for this operation.
Expand All @@ -364,7 +365,6 @@ public void SinglePhaseCommit(SinglePhaseEnlistment enlistment)
_connection = null; // Set prior to ExecuteTransaction call in case this initiates a TransactionEnd event

connection.ExecuteTransaction(SqlInternalConnection.TransactionRequest.Commit, null, System.Data.IsolationLevel.Unspecified, _internalTransaction, true);
commitException = null;
}
catch (SqlException e)
{
Expand Down Expand Up @@ -412,13 +412,14 @@ public void SinglePhaseCommit(SinglePhaseEnlistment enlistment)
}

connection.CleanupConnectionOnTransactionCompletion(_atomicTransaction);
if (commitException == null)
{
// connection.ExecuteTransaction succeeded
enlistment.Committed();
}
}
}

if (commitException == null)
{
// connection.ExecuteTransaction succeeded
enlistment.Committed();
}
}
catch (System.OutOfMemoryException e)
{
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Expand Up @@ -202,6 +202,7 @@
<Compile Include="SQL\RandomStressTest\RandomStressTest.cs" />
<Compile Include="SQL\SplitPacketTest\SplitPacketTest.cs" />
<Compile Include="SQL\SqlNotificationTest\SqlNotificationTest.cs" />
<Compile Include="SQL\TransactionTest\DistributedTransactionTest.cs" />
<Compile Include="SQL\TransactionTest\TransactionTest.cs" />
<Compile Include="SQL\TransactionTest\TransactionEnlistmentTest.cs" />
<Compile Include="SQL\UdtTest\SqlServerTypesTest.cs" />
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@@ -0,0 +1,45 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.

using System;
using System.Threading.Tasks;
using System.Transactions;
using Xunit;

#if NET7_0_OR_GREATER

namespace Microsoft.Data.SqlClient.ManualTesting.Tests
{
[PlatformSpecific(TestPlatforms.Windows)]
public class DistributedTransactionTest
{
private static bool s_DelegatedTransactionCondition => DataTestUtility.AreConnStringsSetup() && DataTestUtility.IsNotAzureServer() && PlatformDetection.IsNotX86Process;

[ConditionalFact(nameof(s_DelegatedTransactionCondition), Timeout = 10000)]
public async Task Delegated_transaction_deadlock_in_SinglePhaseCommit()
{
TransactionManager.ImplicitDistributedTransactions = true;
using var transaction = new CommittableTransaction();

// Uncommenting the following makes the deadlock go away as a workaround. If the transaction is promoted before
// the first SqlClient enlistment, it never goes into the delegated state.
// _ = TransactionInterop.GetTransmitterPropagationToken(transaction);
await using var conn = new SqlConnection(DataTestUtility.TCPConnectionString);
await conn.OpenAsync();
conn.EnlistTransaction(transaction);

// Enlisting the transaction in second connection causes the transaction to be promoted.
// After this, the transaction state will be "delegated" (delegated to SQL Server), and the commit below will
// trigger a call to SqlDelegatedTransaction.SinglePhaseCommit.
await using var conn2 = new SqlConnection(DataTestUtility.TCPConnectionString);
await conn2.OpenAsync();
conn2.EnlistTransaction(transaction);

// Possible deadlock
transaction.Commit();
}
}
}

#endif
Original file line number Diff line number Diff line change
Expand Up @@ -10,5 +10,7 @@ public static partial class PlatformDetection
{
public static bool IsArmProcess => RuntimeInformation.ProcessArchitecture == Architecture.Arm;
public static bool IsNotArmProcess => !IsArmProcess;
public static bool IsX86Process => RuntimeInformation.ProcessArchitecture == Architecture.X86;
public static bool IsNotX86Process => !IsX86Process;
}
}

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