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IL Linker Intrinsics + Marshal Methods, oh my! #8155
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If I update <RuntimeIdentifiers>android-x64;android-arm64</RuntimeIdentifiers> i.e. only 64-bit platforms, then |
If I remove use of marshal methods from namespace androidlib;
public class Class1
{
public static readonly bool Is64Bit = IntPtr.Size >= 8;
} Then the resulting app IL is as expected: % find obj -iname androidlib.dll | xargs shasum
289d3b268c35fc56fe28ee1658845e66666332f4 obj/Release/net8.0-android/android-arm/linked/shrunk/androidlib.dll
289d3b268c35fc56fe28ee1658845e66666332f4 obj/Release/net8.0-android/android-arm/linked/androidlib.dll
289d3b268c35fc56fe28ee1658845e66666332f4 obj/Release/net8.0-android/android-x86/linked/shrunk/androidlib.dll
289d3b268c35fc56fe28ee1658845e66666332f4 obj/Release/net8.0-android/android-x86/linked/androidlib.dll
a1da91d2d5e9ca6b38d8a5670bb16e9f06a86a9a obj/Release/net8.0-android/android-arm64/linked/shrunk/androidlib.dll
a1da91d2d5e9ca6b38d8a5670bb16e9f06a86a9a obj/Release/net8.0-android/android-arm64/linked/androidlib.dll
a1da91d2d5e9ca6b38d8a5670bb16e9f06a86a9a obj/Release/net8.0-android/android-x64/linked/shrunk/androidlib.dll
a1da91d2d5e9ca6b38d8a5670bb16e9f06a86a9a obj/Release/net8.0-android/android-x64/linked/androidlib.dll 32-bit assemblies differ from 64-bit assemblies, and: .field public static initonly bool Is64Bit
.method private hidebysig specialname rtspecialname static
void .cctor() cil managed
{
// Code size 17 (0x11)
.maxstack 8
IL_0000: ldc.i4 0x8
IL_0005: ldc.i4.8
IL_0006: clt
IL_0008: ldc.i4.0
IL_0009: ceq
IL_000b: stsfld bool androidlib.Class1::Is64Bit
IL_0010: ret
} // end of method Class1::.cctor on the 64-bit |
Disabling LLVM marshal methods by setting |
Associated Discord conversation: https://discord.com/channels/732297728826277939/732297837953679412/1123700509585440810 |
Context: 929e701 Context: ce2bc68 Context: #7473 Context: #8155 The managed linker can produce assemblies optimized for the target `$(RuntimeIdentifier)` (RID), which means that they will differ between different RIDs. Our "favorite" example of this is `IntPtr.Size`, which is inlined by the linker into `4` or `8` when targeting 32-bit or 64-bit platforms. (See also #7473 and 929e701.) Another platform difference may come in the shape of CPU intrinsics which will change the JIT-generated native code in ways that will crash the application if the assembler instructions generated for the intrinsics aren't supported by the underlying processor. In addition, the per-RID assemblies will have different [MVID][0]s and **may** have different type and method metadata token IDs, which is important because typemaps *use* type and metadata token IDs; see also ce2bc68. All of this taken together invalidates our previous assumption that all the managed assemblies are identical. "Simply" using `IntPtr.Size` in an assembly that contains `Java.Lang.Object` subclasses will break things. This in turn could cause "mysterious" behavior or crashes in Release applications; see also Issue #8155. Prevent the potential problems by processing each per-RID assembly separately and output correct per-RID LLVM IR assembly using the appropriate per-RID information. Additionally, during testing I found that for our use of Cecil within `<GenerateJavaStubs/>` doesn't consistently remove the fields, delegates, and methods we remove in `MarshalMethodsAssemblyRewriter` when marshal methods are enabled, or it generates subtly broken assemblies which cause **some** applications to segfault at run time like so: I monodroid-gc: 1 outstanding GREFs. Performing a full GC! F libc : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x8 in tid 12379 (t6.helloandroid), pid 12379 (t6.helloandroid) F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** F DEBUG : Build fingerprint: 'google/raven_beta/raven:14/UPB3.230519.014/10284690:user/release-keys' F DEBUG : Revision: 'MP1.0' F DEBUG : ABI: 'arm64' F DEBUG : Timestamp: 2023-07-04 22:09:58.762982002+0200 F DEBUG : Process uptime: 1s F DEBUG : Cmdline: com.microsoft.net6.helloandroid F DEBUG : pid: 12379, tid: 12379, name: t6.helloandroid >>> com.microsoft.net6.helloandroid <<< F DEBUG : uid: 10288 F DEBUG : tagged_addr_ctrl: 0000000000000001 (PR_TAGGED_ADDR_ENABLE) F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0000000000000008 F DEBUG : Cause: null pointer dereference F DEBUG : x0 0000000000000000 x1 0000007ba1401af0 x2 00000000000000fa x3 0000000000000001 F DEBUG : x4 0000007ba1401b38 x5 0000007b9f2a8360 x6 0000000000000000 x7 0000000000000000 F DEBUG : x8 ffffffffffc00000 x9 0000007b9f800000 x10 0000000000000000 x11 0000007ba1400000 F DEBUG : x12 0000000000000000 x13 0000007ba374ad58 x14 0000000000000000 x15 00000013ead77d66 F DEBUG : x16 0000007ba372f210 x17 0000007ebdaa4a80 x18 0000007edf612000 x19 000000000000001f F DEBUG : x20 0000000000000000 x21 0000007b9f2a8320 x22 0000007b9fb02000 x23 0000000000000018 F DEBUG : x24 0000007ba374ad08 x25 0000000000000004 x26 0000007b9f2a4618 x27 0000000000000000 F DEBUG : x28 ffffffffffffffff x29 0000007fc592a780 F DEBUG : lr 0000007ba3701f44 sp 0000007fc592a730 pc 0000007ba3701e0c pst 0000000080001000 F DEBUG : 8 total frames F DEBUG : backtrace: F DEBUG : #00 pc 00000000002d4e0c /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #1 pc 00000000002c29e8 /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #2 pc 00000000002c34bc /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #3 pc 00000000002c2254 /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #4 pc 00000000002be0bc /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #5 pc 00000000002bf050 /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #6 pc 00000000002a53a4 /data/app/~~Av24J15xbf20XdrY3X2_wA==/com.microsoft.net6.helloandroid-4DusuNWIAkz1Ssi7fWVF-g==/lib/arm64/libmonosgen-2.0.so (mono_gc_collect+44) (BuildId: 761134f2369377582cc3a8e25ecccb43a2e0a877) F DEBUG : #7 pc 000000000000513c <anonymous:7ec716b000> This is because we generate Java Callable Wrappers over a set of original (linked or not) assemblies, then we scan them for classes derived from `Java.Lang.Object` and use that set as input to the marshal methods rewriter, which makes the changes (generates wrapper methods, decorates wrapped methods with `[UnmanagedCallersOnly]`, removes the old delegate methods as well as delegate backing fields) to all the `Java.Lang.Object` subclasses, then writes the modified assembly to a `new/<assembly.dll>` location (efa14e2), followed by copying the newly written assemblies back to the original location. At this point, we have the results returned by the subclass scanner in memory and **new** versions of those types on disk, but they are out of sync, since the types in memory refer to the **old** assemblies, but AOT is ran on the **new** assemblies which have a different layout, changed MVIDs and, potentially, different type and method token IDs (because we added some methods, removed others etc) and thus it causes the crashes at the run time. The now invalid set of "old" types is passed to the typemap generator. This only worked by accident, because we (incorrectly) used only the first linked assembly which happened to be the same one passed to the JLO scanner and AOT - so everything was fine at the execution time. Address this by *disabling* LLVM Marshal Methods (8bc7a3e) for .NET 8, setting `$(AndroidEnableMarshalMethods)`=False by default. We'll attempt to fix these issues for .NET 9. [0]: https://learn.microsoft.com/dotnet/api/system.reflection.module.moduleversionid?view=net-7.0
Context: c927026 Context: 6836818 Context: 929e701 Context: #8478 Context: #8155 Context: #8168 Our build process has a bit of a "consistent sanity" problem: large portions of the build process assume that the output of a `.csproj` is a single assembly, and that single assembly is (eventually) embedded into the `.apk`, to be loaded at runtime. Unfortunately, that wasn't strictly true starting with .NET 5: there were *multiple* `System.Private.CoreLib.dll` assemblies, which needed to be treated specially; see also c927026. We discovered that this assumption was even *less* true because of the linker, which would quite happily *replace* `IntPtr.get_Size()` method invocations with a *constant*, specific for the target ABI; see also 6836818, 929e701. This in turn could be responsible for all sorts of weirdness if e.g. a 64-bit assembly were used in a 32-bit process, or vice versa. Which brings us to the original assumption: there is (usually) only one "source" assembly, which is (optionally) linked into one "linked" assembly, which is packaged into one assembly in the `.apk`. With the linker, though, we can have one "source" assembly, which when linked becomes *N* assemblies, which *should be* separately packaged as per-ABI assemblies within the `.apk`, but *probably aren't*, which we *think* is the "root cause" of #8155. PR #8478 is attempting fix this assumption, imbuing the build system with knowledge that the linker may produce *multiple outputs* for a single input assembly. Unfortunately, in trying to fix things, various intermediate assembly locations have *changed*, which in turn breaks [AndroidX Migration in Xamarin.Forms][0], as it makes assumptions about where various assemblies are located within `obj`: (_AndroidXCecilfy target) -> /Users/runner/.nuget/packages/xamarin.androidx.migration/1.0.8/buildTransitive/monoandroid90/Xamarin.AndroidX.Migration.targets(227,9): error : Source assembly does not exist: 'obj/Debug/android/assets/UnnamedProject.dll'. as [`@(_AndroidXFileToCecilfy)`][1] uses `$(MonoAndroidIntermediateAssetsDir)`, which does not account for the ABI which is now in the path: <ItemGroup> <_AndroidXFileToCecilfy Include="@(ResolvedUserAssemblies->'$(MonoAndroidIntermediateAssetsDir)%(Filename)%(Extension)')" Condition="('%(ResolvedUserAssemblies.TargetFrameworkIdentifier)' == 'MonoAndroid' or '%(ResolvedUserAssemblies.HasMonoAndroidReference)' == 'true') and ('%(ResolvedUserAssemblies.AndroidXSkipAndroidXMigration)' != 'true')" /> </ItemGroup> Given that AndroidX Migration is mostly for Xamarin.Forms customers (and *kinda* buggy, and unmaintained), and MAUI doesn't support the Android Support libraries, and thus doesn't need AndroidX Migration, we'd like to just *not worry about this*. The problem? The above error message is not actionable, and doesn't tell anybody how to fix it. Introduce a new `XA1039` *actionable* error in .NET 9: error XA1039: The Android Support libraries are not supported in .NET 9 and later, please migrate to AndroidX. See https://aka.ms/xamarin/androidx for more details. The XA1039 error is generated if any NuGet packages are found matching: * `Xamarin.Android.Support.*` * `Xamarin.Android.Arch.*` TODO: "port" XA1039 to .NET 8 *as a warning*, so that customers will have some time to migrate off of the Android Support libraries before .NET 9 is released in 2024-Nov. --<AndroidError Code="XA1039" ++<AndroidWarning Code="XA1039" ResourceName="XA1039" Condition=" '@(_AndroidUnsupportedPackages->Count())' != '0' " /> The biggest impact here is going to be many of our old tests, which use the support libraries in various forms. Improvements & general cleanup: * Removed all old/unused packages in `KnownPackages.cs` * Updated `KnownPackages.cs` to latest versions, including Xamarin.Forms * [Android Wear tests are now migrated from support to AndroidX][2] * `AndroidUpdateResourcesTest.CheckEmbeddedSupportLibraryResources()` is renamed to `.CheckEmbeddedAndroidXResources()`. * `BuildTest2.BuildHasNoWarnings()` was not appropriately applying `IsRelease`. * `Android.Support.v8.RenderScript` removed in favor of an inline `.so` file. * A few tests that used support libraries to create a project large numbers of dependencies, moved to `XamarinFormsAndroidApplicationProject`. * `IncrementalBuildTest.ResolveLibraryProjectImports()` now sorts items before comparing them. * `XamarinFormsAndroidApplicationProject` has a workaround for Guava: <dotnet/android-libraries#535> * Fix a bug in `AndroidFastDeploymentType=Assemblies::Dexes`; see "AndroidFastDeploymentType=Assemblies::Dexes" section, below. Removed tests: * `AndroidXMigration`, `AndroidXMigrationBug` * `ResolveLibraryImportsWithReadonlyFiles`, seemed duplicate of other Android Wear tests, and used support libraries. * `ExtraAaptManifest` as it depends on `Xamarin.Android.Fabric` and `Xamarin.Android.Crashlytics`. These are deprecated and depend on support libraries. * `BuildProguardEnabledProjectSource` now only tests `Release` mode. Since updating to AndroidX, `Debug` mode was triggering multi-dex. Making it difficult to assert contents of `*.dex` files. ~~ AndroidFastDeploymentType=Assemblies::Dexes ~~ The runtime test in `ApplicationRunsWithDebuggerAndBreaks()` was crashing at runtime with: E monodroid-assembly: typemap: failed to stat TypeMap index file '/data/user/0/com.xamarin.applicationrunswithdebuggerandbreaks/files/.__override__/typemaps/typemap.index': No such file or directory F monodroid-assembly: typemap: unable to load TypeMap data index from '/data/user/0/com.xamarin.applicationrunswithdebuggerandbreaks/files/.__override__/typemaps/typemap.index' This only happens when `AndroidFastDeploymentType=Assemblies::Dexes` is used, as it is the case when typemap files like this are fast deployed and used at runtime. What was even more odd, was the file seems to exist after a `-t:Install`, but ends up missing after `-t:Run`: > adb shell run-as com.xamarin.applicationrunswithdebuggerandbreaks ls -la files/.__override__/typemaps/typemap.index ls: files/.__override__/typemaps/typemap.index: No such file or directory It appears that `-t:Install` successfully deploys the file: Pushed 3969 to /data/local/tmp/.xatools/typemap.index DEBUG RunShellCommand emulator-5554 "run-as" "com.xamarin.applicationrunswithdebuggerandbreaks" "--user" "0" "files/.__tools__/xamarin.cp" "/data/local/tmp/.xatools/typemap.index" "files/.__override__/typemaps/typemap.index" "1705432079367" [5ms] files/.__tools__/xamarin.cp returned: moved [/data/local/tmp/.xatools/typemap.index] to [files/.__override__/typemaps/typemap.index] modifieddate [1705432079367] moved /data/local/tmp/.xatools/typemap.index to files/.__override__/typemaps/typemap.index Installed files/.__override__/typemaps/typemap.index. [12ms] NotifySync CopyFile obj\Debug\android\typemaps\typemap.index. [0ms] But then `-t:Run` deletes the file! Remove redundant file files/.__override__/typemaps/typemap.index DEBUG RunShellCommand 0A041FDD400327 "run-as" "com.xamarin.applicationrunswithdebuggerandbreaks" "rm" "-Rf" "files/.__override__/typemaps/typemap.index" [29ms] This happens because the `@(_AndroidTypeMapping)` item group is empty during an incremental build: * The `<GenerateJavaStubs/>` MSBuild task, during the first build outputs `@(_AndroidTypeMapping)` items * During an incremental build, the `_GenerateJavaStubs` MSBuild *target* is skipped, and so the `@(_AndroidTypeMapping)` item group is empty! * The `<FastDeploy/>` task happily deletes files that it thinks should be removed. For now, let's add logic to the `_GenerateJavaStubs` target to fill in the `@(_AndroidTypeMapping)` item group during incremental builds: <ItemGroup Condition=" '$(_InstantRunEnabled)' == 'True' and '@(_AndroidTypeMapping->Count())' == '0' "> <_AndroidTypeMapping Include="$(_NativeAssemblySourceDir)typemaps\*" /> </ItemGroup> `<ItemGroup>`s are still evaluated when a target is *skipped*, solving the problem. I assume this is working in `main`, because Xamarin.AndroidX.Migration package was involved. It likely was running the `_GenerateJavaStubs` target on every build. [0]: https://learn.microsoft.com/xamarin/xamarin-forms/platform/android/androidx-migration [1]: https://github.com/xamarin/AndroidX/blob/17e596fafe20331d7feb69240c38e0fbdc3ea640/source/migration/BuildTasks/Xamarin.AndroidX.Migration.targets#L205-L206 [2]: https://android-developers.googleblog.com/2016/04/build-beautifully-for-android-wear.html
Fixes: #8168 Context: #4337 Context: #8155 Context: 55e5c34 Context: 6836818 Context: 929e701 Context: c927026 Context: 2f19238 Issue #8155 noted a *fundamental* mismatch in expectations between the Classic Xamarin.Android packaging worldview and the .NET worldview: In Classic Xamarin.Android, all assemblies are presumed to be architecture agnostic ("AnyCPU"), while in .NET: 1. `System.Private.CoreLib.dll` was *always* an architecture-specific assembly (see #4337), and 2. The .NET Trimmer is extensible and can apply ABI-specific changes to IL which *effectively* results in an architecture-specific assembly (#8155). Meanwhile, there is no way of knowing that this is happening, and the trimmer doesn't mark the resulting assembly as architecture-specific. We long tried to "paper over" this difference, by trying to find -- and preserve the "nature" of -- architecture-agnostic assemblies (55e5c34, …). Unfortunately, all attempts at trying to preserve the concept of architecture-agnostic assemblies have failed; we're fighting against .NET tooling in attempting to do so. In commit 6836818 this came to a head: a long worked-on feature LLVM Marshal Methods (8bc7a3e) had to be disabled because of hangs within MAUI+Blazor Hybrid+.NET Android apps, and we suspect that treating an assembly as architecture-agnostic when it was "actually" architecture-specific is a plausible culprit. Bite the bullet: there is no longer such a thing as an architecture- agnostic assembly. Treat *all* assemblies as if they were architecture-specific. Additionally, alter assembly packaging so that instead of using `assemblies/assemblies*.blob` files (c927026), we instead store the assemblies within `lib/ABI` of the `.apk`/`.aab`. The Runtime config blob `rc.bin` is stored as `lib/ABI/libarc.bin.so`. When `$(AndroidUseAssemblyStore)`=true, assemblies will be stored within `lib/ABI/libassemblies.ABI.blob.so`, e.g. `lib/arm64-v8a/libassemblies.arm64-v8a.blob.so`. When `$(AndroidUseAssemblyStore)`=false and Fast Deployment is *not* used, then assemblies are stored individually within `lib/ABI` as compressed assembly data, with the following "name mangling" convention: * Regular assemblies: `lib_` + Assembly File Name + `.so` * Satellite assemblies: `lib-` + culture + `-` + Assembly File Name + `.so` For example, consider this selected `unzip -l` output: % unzip -l bin/Release/net9.0-android/*-Signed.apk | grep lib/arm64-v8a 723560 01-01-1981 01:01 lib/arm64-v8a/libSystem.IO.Compression.Native.so 70843 01-01-1981 01:01 lib/arm64-v8a/lib_Java.Interop.dll.so 157256 01-01-1981 01:01 lib/arm64-v8a/libaot-Java.Interop.dll.so 1512 01-01-1981 01:01 lib/arm64-v8a/libarc.bin.so * `libSystem.IO.Compression.Native.so` is a native shared library from .NET * `lib_Java.Interop.dll.so` is compressed assembly data for `Java.Interop.dll` * `libaot-Java.Interop.dll.so` contains Profiled AOT output for `Java.Interop.dll` * `libarc.bin.so` is the `rc.bin` file used by .NET runtime startup Additionally, note that Android limits the characters that can be used in native library filenames to the regex set `[-._A-Za-z0-9]`. TODO: No error checking is done to ensure that "Assembly File Name" stays within the limits of `[-.A-Za-z0-9]`, e.g. if you set `$(AssemblyName)=Emoji😅` *and `$(AndroidUseAssemblyStore)`=false, then we'll try to add `lib/arm64-v8a/lib_Emoji😅.dll.so`, which will fail at runtime. This works when `$(AndroidUseAssemblyStore)`=true, which is the default. Pros: * We're no longer fighting against .NET tooling features such as ILLink Substitutions. * While `.aab` files will get larger, we expect that the actual `.apk` files sent to Android devices from the Google Play Store will be *smaller*, as the Google Play Store would always preserve/transmit *all* `assemblies/assemblies*.blob` files, while now it will be able to remove `lib/ABI/*` for unsupported ABIs. Cons: * `.apk` files containing more than one ABI ***will get larger***, as there will no longer be "de-duping" of architecture-agnostic assembly data. We don't consider this a significant concern, as we believe `.aab` is the predominant packaging format. ~~ All assemblies are architecture-specific ~~ Assembly pre-processing changes so that every assembly ends up in every target architecture batch, regardless of whether its MVID differs from its brethren or not. This is done very early in the build process on our side, where we make sure that each assembly either has the `%(Abi)` metadata or is given one, and is placed in the corresponding batch. Further processing of those batches is "parallel", in that no code attempts to de-duplicate the batches. ~~ Impact on Fast Deployment, `$(IntermediateOutputPath)` ~~ The changes also required us to place all the assemblies in new locations on disk within `$(IntermediateOutputPath)` when building the application. (Related: 2f19238.) Assemblies are now placed in subdirectories named after either the target architecture/ABI or the .NET `$(RuntimeIdentifier)`, e.g. `obj/Release/netX.Y-android/android-arm64`. This, in turn, affects e.g. Fast Deployment as now the synchronized content is in the `…/.__override__/ABI` directory on device, instead of just in `…/.__override__`. ~~ File Formats ~~ The assembly store format (c927026) is updated to use the following structures: struct AssemblyStoreHeader { uint32_t magic; uint32_t version; uint32_t entry_count; // Number of assemblies in the store uint32_2 index_entry_count; uint32_t index_size; }; struct AssemblyStoreIndexEntry { intptr_t name_hash; // xxhash of assembly filename uint32_t descriptor_index; // index into `descriptors` array }; struct AssemblyStoreEntryDescriptor { uint32_t mapping_index; // index into an internal runtime array uint32_t data_offset; // index into `data` for assembly `.dll` uint32_t data_size; // size of assembly, in bytes uint32_t debug_data_offset; // index into `data` for assembly `.pdb`; 0 if not present uint32_t debug_data_size; // size of `.pdb`, in bytes; 0 if not present uint32_t config_data_offset; // index into `data` for assembly `.config`; 0 if not present uint32_t config_data_size; // size of `.config`, in bytes; 0 if not present }; struct AssemblyStoreAssemblyInfo { uint32_t length; // bytes uint8_t name[length]; }; `libassemblies.ABI.blob.so` has the following format, and is *not* a valid ELF file: AssemblyStoreHeader header {…}; AssemblyStoreIndexEntry index [header.index_entry_count]; AssemblyStoreAssemblyDescriptor descriptors [header.entry_count]; AssemblyStoreAssemblyInfo names [header.entry_count]; uint8_t data[];
I believe this was fixed by #8253. |
Android application type
.NET Android (net7.0-android, etc.)
Affected platform version
.NET 8 in main (ff6eb66)
Description
The .NET Linker will apply optimizations that can result in per-ABI assemblies, see e.g. https://github.com/dotnet/runtime/blob/318c0e6708ced35180fd5218170f82246e2f2bac/src/libraries/System.Private.CoreLib/src/ILLink/ILLink.Substitutions.64bit.xml
LLVM Marshal Methods (8bc7a3e) updates assemblies.
What happens if we mix these together?
Steps to Reproduce
See
intrinsics+mm.zip
, which is:Create an Android Class Library project:
dotnet new androidlib -n androidlib
To (1), add
MyRunner.java
, which contains avirtual
/abstract
/etc. method. (There needs to bevirtual
methods so that the assembly contains marshal methods.)To (1), update
Class1.cs
to inherit from theMyRunner
type and override the method. Additionally,Class1.cs
(or some other type in the same project/assembly) should useIntPtr.Size
:Enable trimming for
androidlib.csproj
:Create an Android App project:
dotnet new androidlib -n android
Update
android.csproj
to referenceandrodilib.csproj
:Update
MainActivity.cs
to use the types from (2), (3):Build & run the resulting app in Release configuration.
The app builds successfully:
The app runs successfully:
However, the app is "wrong". Because we set
$(IsTrimmable)
=True onandroidlib.dll
, the linker will "inline"IntPtr.Size
to a constant value based on the architecture,8
for 64-bit platforms,4
for 32-bit platforms. But…We can see that
IntPtr.Size
was inlined to 4 for arm64, where it should be 8!Additionally, all of the
androidlib.dll
assemblies are identical!When running the app on a Pixel 6 (64-bit device!), we see the same erroneous behavior:
😱
Did you find any workaround?
Don't enable trimming; either don't set
$(IsTrimmable)
at all, or set$(IsTrimmable)
=False.Relevant log output
No response
The text was updated successfully, but these errors were encountered: