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[WinUI] Add workaround for Connectivity check on Win10 #19261
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Reimplement `ConnectivityImplementation.ConnectionProfiles` to use native .net core APIs
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Should we add a manual test to our plan to test the connectivity in all platforms ? |
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/rebase |
Reimplement `ConnectivityImplementation.ConnectionProfiles` to use native .net core APIs
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… into foda/Win10NetworkIssue
…ormation.NetworkStatusChanged`
@Foda I see you reverted the events, are you doing something more or is this ready to review/test again? |
This PR seems to work on 22H2 in a VM, I am testing now on 21H2 |
I was actually unable to get the event to fire on my machine, so I reverted it to use the old event. After testing it seemed to work fine on my Win10 VM and Win11 main machine.
…________________________________
From: Matthew Leibowitz ***@***.***>
Sent: Thursday, January 18, 2024 1:28:55 PM
To: dotnet/maui ***@***.***>
Cc: Mike Corsaro ***@***.***>; Mention ***@***.***>
Subject: Re: [dotnet/maui] [WinUI] Add workaround for Connectivity check on Win10 (PR #19261)
This PR seems to work on 22H2 in a VM, I am testing now on 21H2
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Reply to this email directly, view it on GitHub<#19261 (comment)>, or unsubscribe<https://github.com/notifications/unsubscribe-auth/AAGZPFCT34BMLXEJB2HUIK3YPGHZPAVCNFSM6AAAAABAJZSZ76VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQOJZGIZTCMJYGE>.
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|
Seems to work here too. Looking good! |
Failing test on Android is unrelated to this PR. This PR doesn't touch anything android related. |
* Add Obsolete tag for old IndexOf (#20068) * Split the InputTransparency tests (#19925) * Bump Xamarin.UITest to 4.3.4 (#20067) * Bump Xamarin.UITest to 4.3.4 * Update NUnit * Restore dotnet tool (#20106) * Do not use underscores in the ApplicationId (#19377) * Do not use underscores in the ApplicationId Underscores are not supported on Windows * Update DotnetInternal.cs * [WinUI] Add workaround for Connectivity check on Win10 (#19261) * Implemented a Win10 work-around for connectivity thread issue Reimplement `ConnectivityImplementation.ConnectionProfiles` to use native .net core APIs * Remove prop bag ID * Replace network availability changed event with native .net API * Remove explicit file include * Fix file naming * Implemented a Win10 work-around for connectivity thread issue Reimplement `ConnectivityImplementation.ConnectionProfiles` to use native .net core APIs * Remove prop bag ID * Replace network availability changed event with native .net API * Remove explicit file include * Fix file naming * * Revert change to remove `Windows.Networking.Connectivity.NetworkInformation.NetworkStatusChanged` * Update Connectivity.uwp.cs --------- Co-authored-by: Mike Corsaro <mikecorsaro@microsoft.com> Co-authored-by: Matthew Leibowitz <mattleibow@live.com> * [Windows] Adjust recycle check in ItemContentControl (#20079) * Adjust recycle check in `ItemContentControl` to use Content property * Fix confusing line * Rectify the scopes in the builder (#19932) * Update System.Drawing.Common (#20122) * Enable building WASDK Self-Contained packaged apps (#20019) * Translucent and Transparent NavigationBar on iOS (#19204) * Changes for enabling translucent navigation bar ios * Add UITest for NavigationPage Safe Area Translucence * remove UIKit * Move UITest from gallery to Issues * push a new page for UITests, consolidate code, and save shadowimage * Changes for enabling translucent navigation bar ios * Add UITest for NavigationPage Safe Area Translucence * remove UIKit * Move UITest from gallery to Issues * make the extension method * use the background color alpha for translucent * use same alpha logic for pre ios 15 * accidently added testing comments * add more UITests for the different NavigationPage and Flyout Page scenarios * use additionalsafeareainsets for the secondary toolbar * missing new line * only run the secondary toolbar offset when we have a secondary toolbar * use existing childViewControllers * remove the shadow stuff and simplify the expression with null * style and fixes from merge conflicts * standardAppearance and scrolledgeappearance should be kept in * changes after talking with Shane * change shell behavior to be more like navrenderer with preiOS13 * move code if we are transparent pre13 shell * remove new lines * add screenshot tests * be able to remove and add secondarybar additionalsafeareas * reset the xaml on the Sandboc MainPage (#20082) * [Android] Fix gif animation initial state (#14295) * Fix gifs initial animation state on Android * Device tests * Auto-format source code * Updated sample * Updated device tests * Refactor code * Update src/Core/src/Handlers/Image/ImageHandler.Android.cs Co-authored-by: Matthew Leibowitz <mattleibow@live.com> * Remove unnecessary change * Fix build errors * Merge branch 'main' into fix-7019 * Fix merge mistake --------- Co-authored-by: GitHub Actions Autoformatter <autoformat@example.com> Co-authored-by: Javier Suárez <6755973+jsuarezruiz@users.noreply.github.com> Co-authored-by: Matthew Leibowitz <mattleibow@live.com> Co-authored-by: Gerald Versluis <gerald.versluis@microsoft.com> * Enable Windows Image device tests (#20167) * [X] allow x:Type extension for BPConverter (#18540) - fixes #18324 * Source Generator Performance Improvements (#19990) * Source Generator Performance Improvements: - Reversed lookup order (Extension second) - Introduced type cache ``` PERF PROGRESS: SourceGen - Maui.Controls.Sample (262 XAML files) 1) Unchanged: - 15640 GetTypeByMetadata calls - 223s 2) Extensions lookup in XmlTypeXamlExtensions.GetTypeReference() second - 6232 GetTypeByMetadata calls (~60% reduction) - 90s (~60% reduction) 3) With type cache - 203 GetTypeByMetadata calls (~97% reduction => ~99% total reduction) - 6s (~93% reduction => ~97% total reduction => 37 times faster!) ``` * - Set uinitial lookupNames capacity to 2 since there won't be more than 2 * Added appium UITest for FlyoutNavigationBetweenItemsWithNavigationStacks (#19444) Fixes #16675 * Add better exception for missing Maps on Windows (#19046) * Add better exception for missing Maps on Windows * Update AppHostBuilderExtensions.cs * [ci] Add missing demands (#20183) * Add comments to internal methods for XAML Hot Reload usage (#20215) * Add comments to internal methods for XAML Hot Reload usage * spacing * Adding Mobile tag to MAUI project templates (#20191) Co-authored-by: Luke Westendorf <lukewest@microsoft.com> --------- Co-authored-by: Tim Miller <drasticactions@users.noreply.github.com> Co-authored-by: Matthew Leibowitz <mattleibow@live.com> Co-authored-by: Gerald Versluis <gerald.versluis@microsoft.com> Co-authored-by: Mike Corsaro <corsarom@gmail.com> Co-authored-by: Mike Corsaro <mikecorsaro@microsoft.com> Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com> Co-authored-by: Javier Suárez <javiersuarezruiz@hotmail.com> Co-authored-by: GitHub Actions Autoformatter <autoformat@example.com> Co-authored-by: Javier Suárez <6755973+jsuarezruiz@users.noreply.github.com> Co-authored-by: Stephane Delcroix <stephane@delcroix.org> Co-authored-by: Marco Goertz <mgoertz@microsoft.com> Co-authored-by: MSLukeWest <42553283+MSLukeWest@users.noreply.github.com> Co-authored-by: Luke Westendorf <lukewest@microsoft.com>
Description of Change
This PR adds a work-around for an issue only present on Windows 10 (21H2/22H2) where calling and accessing data from
Windows.Networking.Connectivity.NetworkInformation
is only permitted on the first thread that accesses it. See: microsoft/WindowsAppSDK#2965The work-around uses the same underlying APIs (Win32 NLM) as the ones used by WinRT combined with the native .NET Networking APIs.
Issues Fixed