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Mono.Android.dll IL Size increase in .NET 7 Preview 7 & RC 1 #62832
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I can imagine we can get rid of the generated |
I think we might be setting |
@Youssef1313 yes, looks like we are setting The pattern I see above is common for Android "Java binding" projects. Is there a way to turn off this one language feature, and still use C# 11+? I could see this being a problem for other Java libraries we bind, like AndroidX or Google Play Services -- or customers' own binding projects. |
I don't believe there is currently a way to disable specific features. I think first thing to consider is improving the generated code to be smaller, then check if the size is still problematic or not. |
I didn't particularly see anything in the above The problem with the |
Changes: dotnet/installer@85a0482...a9c056c Changes: dotnet/linker@ef2d0f2...d27ff61 Changes: dotnet/runtime@206dccb...072eda8 Changes: dotnet/emsdk@40e7c62...11a9acf Updates: * Microsoft.Dotnet.Sdk.Internal: from 7.0.100-preview.7.22361.1 to 7.0.100-rc.1.22368.2 * Microsoft.NET.ILLink.Tasks: from 7.0.100-1.22354.1 to 7.0.100-1.22365.1 * Microsoft.NETCore.App.Ref: from 7.0.0-preview.6.22356.1 to 7.0.0-rc.1.22366.5 * Microsoft.NET.Workload.Emscripten.Manifest-7.0.100: from 7.0.0-preview.7.22330.1 to 7.0.0-rc.1.22362.2 ~~ Set `$(TrimMode)` `partial` by default (#7132) ~~ Companion to dotnet/linker#2856 * Update src/Xamarin.Android.Build.Tasks/Microsoft.Android.Sdk/targets/Microsoft.Android.Sdk.DefaultProperties.targets * Remove usages of `%(TrimMode)` for `$(AndroidLinkMode)` of `Full` * Update .apkdesc files ~~ Set `$(LangVersion)` to 10 in Mono.Android.csproj ~~ There appears to be a C# 11 IL size regression in: dotnet/roslyn#62832 We can use C# 10 for now to avoid this. * Fixed `Mono.Android.dll` size in `.apkdesc` files Co-authored-by: Andy Gocke <andy@commentout.net> Co-authored-by: Jonathan Peppers <jonathan.peppers@microsoft.com>
Changes: dotnet/installer@d2fff6d...dbdda95 Changes: dotnet/linker@ef2d0f2...33a76b8 Changes: dotnet/runtime@206dccb...db5d4df Changes: dotnet/emsdk@40e7c62...7d27778 Updates: * Microsoft.Dotnet.Sdk.Internal: from 7.0.100-preview.7.22362.31 to 7.0.100-preview.7.22370.3 * Microsoft.NET.ILLink.Tasks: from 7.0.100-1.22354.1 to 7.0.100-1.22362.1 * Microsoft.NETCore.App.Ref: from 7.0.0-preview.6.22356.1 to 7.0.0-preview.7.22369.4 * Microsoft.NET.Workload.Emscripten.Manifest-7.0.100: from 7.0.0-preview.7.22330.1 to 7.0.0-preview.7.22361.2 ~~ Set `$(TrimMode)` `partial` by default (#7132) ~~ Companion to dotnet/linker#2856 * Update src/Xamarin.Android.Build.Tasks/Microsoft.Android.Sdk/targets/Microsoft.Android.Sdk.DefaultProperties.targets * Remove usages of `%(TrimMode)` for `$(AndroidLinkMode)` of `Full` * Update .apkdesc files ~~ Set `$(LangVersion)` to 10 in Mono.Android.csproj ~~ There appears to be a C# 11 IL size regression in: dotnet/roslyn#62832 We can use C# 10 for now to avoid this. * Fixed `Mono.Android.dll` size in `.apkdesc` files Co-authored-by: Andy Gocke <andy@commentout.net> Co-authored-by: Jonathan Peppers <jonathan.peppers@microsoft.com>
FYI @AlekseyTs as feature champion for "Use a cached delegate for method group conversion" and FYI @jaredpar for ecosystem impact. Closing as by-design |
Yeah my main concern here was:
Is there a way to detect this case? It doesn't sound great, but I guess we can keep |
I guess you could also rewrite your C# generator not to use method group conversion and control it that way. |
If you don't want implicit method group caching then you can use an explicit delegate allocation. Action a1 = Method; // implicit conversion, subject to caching
Action a2 = new Action(Method); // explicit allocation, never cached |
Context: https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-11#improved-method-group-conversion-to-delegate Context: dotnet#1034 Context: dotnet/roslyn#62832 C#11 introduced a "slight semantic" change with "Improved method group conversion to delegate": > The C# 11 compiler caches the delegate object created from a method > group conversion and reuses that single delegate object. The result of optimization is that for current `generator`-emitted code such as: static Delegate GetFooHandler () { if (cb_foo == null) cb_foo = JNINativeWrapper.CreateDelegate ((_JniMarshal_PP_V) n_Foo); return cb_foo; } The `(_JniMarshal_PP_V) n_Foo` expression is a "method group conversion", and under C#11 the generated IL is *larger*, as the delegate instance is *cached* in case it is needed again. However in *our* case we *know* the delegate instance won't be needed again, not in this scope, so all this "optimization" does *for us* is increase the size of our binding assemblies when built under C#11. Review `src/Java.Interop` for use of `new JniNativeMethodRegistration` and replace "cast-style" method group conversions `(D) M` to "new-style" delegate conversions `new D(M)`. This explicitly "opts-out" of the C#11 optimization.
Context: https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-11#improved-method-group-conversion-to-delegate Context: #1034 Context: dotnet/roslyn#62832 C#11 introduced a "slight semantic" change with "Improved method group conversion to delegate": > The C# 11 compiler caches the delegate object created from a method > group conversion and reuses that single delegate object. The result of optimization is that for current `generator`-emitted code such as: static Delegate GetFooHandler () { if (cb_foo == null) cb_foo = JNINativeWrapper.CreateDelegate ((_JniMarshal_PP_V) n_Foo); return cb_foo; } The `(_JniMarshal_PP_V) n_Foo` expression is a "method group conversion", and under C#11 the generated IL is *larger*, as the delegate instance is *cached* in case it is needed again. However in *our* case we *know* the delegate instance won't be needed again, not in this scope, so all this "optimization" does *for us* is increase the size of our binding assemblies when built under C#11. Review `src/Java.Interop` for use of `new JniNativeMethodRegistration` and replace "cast-style" method group conversions `(D) M` to "new-style" delegate conversions `new D(M)`. This explicitly "opts-out" of the C#11 optimization.
Fixes: #1034 Context: dotnet/roslyn#62832 (comment) Context: Context: dotnet/android@938b2cb [The C#11 compiler was updated][0] so that "method group conversions" are now cached: > The C# 11 compiler caches the delegate object created from a method > group conversion and reuses that single delegate object. Our marshal method infrastructure uses method group conversions, e.g. the cast to `(_JniMarshal_PP_L)` is a method group conversion: static Delegate GetGetActionBarHandler () { if (cb_getActionBar == null) cb_getActionBar = JNINativeWrapper.CreateDelegate ((_JniMarshal_PP_L) n_GetActionBar); return cb_getActionBar; } This C# 11 compiler change resulted in `Mono.Android.dll` and .NET Android apps being ~4.5% *larger*. This was worked around in dotnet/android@938b2cbe by setting `$(LangVersion)`=10 (i.e. "don't use C# 11"). Update `generator` output to avoid use of method group conversion for delegate types. This allows us to use C# 11 without increasing the size of `Mono.Android.dll` and .NET Android apps: static Delegate GetGetActionBarHandler () { if (cb_getActionBar == null) cb_getActionBar = JNINativeWrapper.CreateDelegate (new _JniMarshal_PP_L (n_GetActionBar)); return cb_getActionBar; } [0]: https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-11#improved-method-group-conversion-to-delegate
Version Used:
Happens in both:
Noticed this here: dotnet/android#7170
Steps to Reproduce:
Mono.Android.dll
. This is a C# "binding" of every Android API.When I rain
monodis --typedef
, I noticed a bunch of new types generated, such as:I tried to use ILSpy to understand how these are used:
In this case, the above method is called once and would only allocate a
_JniMarshal_PP_L
once. Are we paying extra file size for something that will only be called once?Is there some flag to turn off this feature? (at least for this assembly) Thanks!
Here is before & after, and the
monodis
output: Mono.Android.zipExpected Behavior:
Updating the .NET SDK, shouldn't increase the size of
Mono.Android.dll
noticeably.Actual Behavior:
Updating the .NET SDK, increases the size of
Mono.Android.dll
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