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[master] Update dependencies from dotnet/arcade #48274
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dotnet-maestro
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Nov 20, 2020
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[master] Update dependencies from dotnet/arcade #48274
dotnet-maestro
merged 4 commits into
master
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darc-master-c00abc0a-733d-4963-a900-ea0973a0864f
Nov 20, 2020
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…002.8 Microsoft.DotNet.Arcade.Sdk From Version 1.0.0-beta.20465.6 -> To Version 1.0.0-beta.20502.8
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…009.7 Microsoft.DotNet.Arcade.Sdk From Version 1.0.0-beta.20465.6 -> To Version 1.0.0-beta.20509.7
…117.6 Microsoft.DotNet.Arcade.Sdk From Version 1.0.0-beta.20465.6 -> To Version 1.0.0-beta.20567.6
…119.8 Microsoft.DotNet.Arcade.Sdk From Version 1.0.0-beta.20465.6 -> To Version 1.0.0-beta.20569.8
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* upstream/master: (47 commits) Make compiler server logging explicit (dotnet#48557) [master] Update dependencies from dotnet/arcade (dotnet#48274) Handle removed project in ExternalErrorDiagnosticUpdateSource Report an error for ref-returning auto-properties declared in an interface. (dotnet#49510) Add usings on paste (dotnet#48501) Determinism test needs to use bootstrap compiler (dotnet#49483) Simplify and reduce amount of work performed by SourcePropertySymbolBase constructor. (dotnet#49360) Updates test Simplify Split Document/Workspace handler into only handling open/closed documents respectively. only report watson once. Additional usage of a PooledHashset. (dotnet#49459) Loc checkin Update src/Features/CSharp/Portable/CodeRefactorings/ConvertLocalFunctionToMethod/CSharpConvertLocalFunctionToMethodCodeRefactoringProvider.cs Preserve annotation on comment trivia when performing formatting. Validate arguments to IAsyncCompletionSource methods Determinism fixes for AnonymousTypes in VB (dotnet#49467) Collect nfw information for a crash we're seeing. Make sure to not discard text changes when no reference changes are present Create an unsafe method from a local function when necessary (dotnet#49389) ...
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This pull request updates the following dependencies
From https://github.com/dotnet/arcade