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- Don't use `Debug.Fail` not followed by an exception (it may cause problems for apps deployed in Debug) - avoid Int32 overflow - throw for unexpected enum values just in case parsing has not rejected them - validate the number of chars read by BinaryReader.ReadChars - pass serialization record id to ex message - return false rather than throw EndOfStreamException when provided Stream has not enough data - don't restore the position in finally - limit max SZ and MD array length to Array.MaxLength, stop using LinkedList<T> as List<T> will be able to hold all elements now - remove internal enum values that were always illegal, but needed to be handled everywhere - Fix DebuggerDisplay
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