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Allow Debugger attributes to be trimmed in Mono #39479
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Changed debugger-agent to allow for the Debugger Attributes to not exist. Removed the Debugger Attributes entries from the Descriptors.xml file. Fix dotnet/linker#1355
Tagging subscribers to this area: @tommcdon |
Tagging subscribers to this area: @thaystg |
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Looks good to me
Browser failure looks like #39473 |
The linker leg timed out because the OSX build took double the time it normally does. Flakey infrastructure issue. |
* Allow Debugger attributes to be trimmed in Mono. Changed debugger-agent to allow for the Debugger Attributes to not exist. Removed the Debugger Attributes entries from the Descriptors.xml file. Fix dotnet/linker#1355 * Use GENERATE_TRY_GET_CLASS_WITH_CACHE to initialize Debugger attribute pointers.
Fix dotnet/linker#1355