Store actual signature types in CallArg and normalize to that type #69969
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Previously, for struct args, we would use the class handle of the
argument (from the IL stack) instead of the class handle from the
signature. These may sometimes differ in __Canon when inlining shared
code. This change switches the class handle stored in CallArg to always
be the type reported back by the EE when asking about the signature.
This should no longer have the positive diffs the comment talks about; those positive diffs (and more) were realized in #68986 by the removal of
fgMorphCanUseLclFldForCopy
.