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Upgrade to LLVM 16 & C++17, and bundle libc++ on Linux #87190
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…sion version numbers
This reverts commit b9e3ae6.
Looks like someone made LLVM too good, and broke the build
Sorry. I plead guilty. |
Plz stop fixing bugs, those were load-bearing bugs |
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I am wondering whether it would be better to link |
Agreed, statically linking libc++ would be fine with me. Also, the warning shrink looks good to me, that may also have been impacted by dotnet/llvm-project#444 |
Didn't mean to steal credit from you. 😅 Anyway, we are (back) at zero warnings with llvm-dwarfdump. |
Nope, no worries, you've done tons in this space and deserve the credit. I was just pointing out that, if that change hadn't yet been integrated, it might cause us to lower the count once again. I have one more change that will lower the count again on Linux (for some reason Linux still seems to have errors, but Mac doesn't). |
They ship different dwarfdump. macOS ships the LLVM one, which reports less errors but supports proprietary Apple sections (which were later replaced by DWARF5 standard). |
If someone wants to run experiments on static linking vs dynamic, they're welcome to - though the place to start that work is in the llvm-project repo where objwriter is generated. In my testing, via use of I don't think static linking is a realistic option for Mono - the bloat on 20-30 clang/llvm binaries would push us past the Nupkg size limit again |
This introduced build break in Android extra-platforms Mono legs:
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This includes building against, linking, and shipping our own libc++ in lieu of system libstdc++, for LLVM builds. This is because LLVM 16 has a hard requirement on C++17 - our existing code assumes C++11