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MP4v2 - A C/C++ library to create, modify and read MP4 files

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This is the new MP4v2 project, a fork of the abandoned MP4v2 library project now archived at Google Code.

The MP4v2 library provides an API to create and modify MP4 files as defined by ISO-IEC:14496-1:2001 MPEG-4 Systems. This file format is derived from Apple's QuickTime file format that has been used as a multimedia file format in a variety of platforms and applications. It is a very powerful and extensible format that can accommodate practically any type of media.

Please visit mp4v2.org for more information about this project and its goals.

License

MP4v2 is released under the terms of the Mozilla Public License (MPL) Version 1.1. Please refer to the COPYING file for the full license text.

Download

Release packages of the MP4v2 library sources are available in the Releases area.

Building

The MP4v2 library and utilities can be built using the following build systems:

  • GNU Autotools

    1. Run autoreconf -i in the MP4v2 project base folder (only necessary when building directly from repository sources)
    2. Run ./configure && make in the MP4v2 project base folder
  • CMake

    • Run cmake . && make in the MP4v2 project base folder
  • Visual Studio

    • Use the Visual Studio solution at vstudio/mp4v2.sln
  • Xcode

    • Use the Xcode project at xcode/mp4v2.xcodeproj

MP4v2 has no special dependencies other than a working C++ compiler and build environment.

Support

Please use the Issues area to report bugs and other issues or make feature requests. For questions and general discussion, please use the Discussions area.

If you need to contact the maintainer, please send an email to support@mp4v2.org.

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