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raylib is a simple and easy-to-use library to learn videogames programming.

raylib-pascal is the pascal bindings to the c99 raylib library by raysan5

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features

  • NO external dependencies, all required libraries included with raylib
  • Current platforms supported: Windows
  • Hardware accelerated with OpenGL
  • Multiple Fonts formats supported (XNA fonts, AngelCode fonts, TTF)
  • Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
  • Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
  • Flexible Materials system, supporting classic maps and PBR maps
  • Shaders support, including Model shaders and Postprocessing shaders
  • Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
  • VR stereo rendering support with configurable HMD device parameters
  • Bindings for Delphi/FPC. Developed/tested with Delphi 10.2

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license

raylib-pascal is licensed under an MIT license. Check LICENSE for further details.

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